Project Gotham InterviewThe peeps from Msxbox had the chance at E3 to chat with the Program Manager for Project Gotham, Garret Young about what else... Project Gotham and the Xbox. In what appears to be a sequal to the Dreamcast title Metropolis Street Racer definately has the people turning heads to check it out. Heres a bit about how you can add your own music into the game..
MSXbox: What specific "special" features of the Xbox will Project Gotham utilize?Be sure to head over and check it out.
Gotham: Theres a bunch of things. First of all, what youre seeing (points to screen) is a ton of polys, a ton of detailing in the environment.. what were showing here, youre just not gonna be able to do that on another system with a 3D processor thats not as powerful as the Xboxs. Youre also seeing a lot of detail in the environment because youve got a lot more texture RAM in the Xbox than youve got in any other platform. What that means is that youll see a lot less repetition. You see a lot of games where you see the same texture over and over. Youre also gonna see a lot more rich textures. Like you see that Chicago ad for the play or you see the Virgin megastore-- theres a lot of detail on those textures. Another thing is that the audio will kick ass. One of the cool things of the audio is that when you come in NYC, itll be like youre listening to a real NY DJ saying things like "weve got this new song from Blink 182, Third Eye Blind..." All these licensed songs. But no matter how many songs we put on the DVD, youre gonna get bored of them. All you gotta do is take the Gotham CD out of the Xbox, stick your own [music] CD in, rip them to the hard drive, take your personal CDs out, stick Gotham back in, and then you can bring your music into the game. So when youre racing around, youre listening to your own music.