Smilebit talks about JSRF!The GSpot gang caught up with Masayoshi Kikuchi, project leader for Jet Set Radio Future, and Takayuki Kawagoe, managing producer at Smilebit, to talk briefly about the inspiration behind the games development and working with the powerful Xbox hardware.
GS: Jet Set Radio is one of the more visually inventive games weve seen. Where did the inspiration for its visual style come from?Click here for the other three questions. We told you it was brief!
SB: Well, the games setting is obviously based on Tokyo, but we chose to only draw from the beautiful aspects of the city. We just drew from everything about the city and came up with this world. Japanese comics also inspired us; theyve been a part of us since we were very young. Other areas, like MTV and Hollywood movies, helped to shape these images in our minds. We have an excellent character designer, who really helped bring all this to life.