Interview with Steve MorrisonIt looks like Team Xbox interviewed someone else who is currently working behind the scense of Nightcaster. This time they got a hold of Steve Morrison, Nightcasters Lead Artist, who explains all that went to making the characters for this title.
TXB: What was your theory or goal when you created the characters look for the game?The rest of the interview is this way.
Steve M: Originally, we tried to develop the game play with the graphical field. The art is used as a gameplay element. Initially, we didnt know what console the game was going to be on. It was always a very console-feel game, with an animated feel to it. Color was also very important.