NEWS - Sunday, July 22, 2001


Nightcaster interview

Nightcaster week at teamxbox has come to an end but there’s still ANOTHER interview to finish it off. This time they talk with Heather Sowards the Audio Lead and senior Composer for Nightcaster, so what will the sounds be like? here’s a clip.
TXB: Will the soundtrack feature any advanced functions such as Dolby Digital 5.1 , or any interactive features?

Heather S: We will have surround sound in the game. The spells sound especially cool in 3D. The score during the game will be interactive, which means it will change based on the player’s action in the game. Also, sound effects in the game won’t be nearly as repetitive as most console game players are used to. Due to the fact that the Xbox allows us more memory in RAM we are able to attach multiple variations of a sound on a single object.

Just click here to check out the rest!
Source: http://www.teamxbox.com/

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