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Ghostbusters
by Stephen Cameron

August 6, 2008

First off, there might be some confusion about the release of this game. Activision Blizzard made an announcement at Comic-Con telling people it was on the chopping block. A week later, I receive a preview build. WTF? From what I’ve been told, the game has been pushed to 2009. Why? No idea. I guess we just need to sit tight and hope they release this title before it gets old and stale. In any case, nothing new here, on with the preview.


Back in the 80’s theaters were lit up with the craze of Ghostbusters. With an all-star cast of fellow Canadians Dan Aykroyd and Rick Moranis, people went nuts for this movie. I personally must have watched both films hundreds of times.


As we all know movie video games tend to…well, flop. Why? Poor execution, rushed deadlines, and whatever can go wrong…usually does. But, unless Columbia Pictures intends on making another GB film or some funky Blu-Ray release, they really don’t have any reason to rush this game out the door. They hopefully can take their time.


The game takes place two years after the events of the Ghostbusters 2 film, you play as a new recruit (a.k.a. guinea pig) hired to test Egon Spengler and Ray Stantz's new equipment, and just in time to see a rise of paranormal activity.


The classic signature GB equipment is all there…the trusty Proton Pack and Neutrona Wand (who makes up these names anyways?), the PKE Meter, and various containment traps and gear to get the buggers!
Blasting ghosts in the game is surprisingly intense; you have to grab them with a Photon beam, and slam’em around a couple of times around the room without causing too much damage. The more stuff you break, the less money you’ll make with the extraction, hence, the point of the game. Once, you’ve battered your ghost, set your trap. BAM! Job well done.


Personally, I had a lot of fun playing the demo. It was a bit short but, the graphics, the authentic voices of the cast, the sound effects, and the locations were all absolutely incredible. Great fun! (Here it comes) But, in the back of my mind I kept thinking that something was missing. But, I really couldn’t really put my finger on it.


Then it hit me. A key gameplay element was missing from the game, story co-op multiplayer. Why is this so important? Do I really need to explain? I personally think this goes without being said. It would be like Dan Aykroyd going into the movie with robots, and the jokes and fun just wouldn’t be there. I was quickly informed that the game will have “competitive co-op” multiplayer, but nothing via the storyline. It’s so close to being perfect.


Let me explain further. Most of the hardcore fans of this intellectual property (I.P.) are your garden variety Generation-X folk. These gamers have played deathmatch and capture the flag games since the Doom, and Quake days. A lot of new games are steering into a new direction of co-op story mode gameplay, Gears of War 1 & 2, Rainbow Six Vegas 1 & 2, Army of Two, Marvel Ultimate Alliance and the up and coming Call of Duty (too many to list). Look at World of Warcraft, it’s the ultimate co-op game. Nothing beats kicking ass with a buddy.


I ask as a teen of the 80’s. I beg you, no, WE beg you. Please add story co-op multiplayer to GB. It took this long and to be so close, please do it right. Everything else is great!


Despite the fact the game currently doesn’t have any story co-op multiplayer modes, when the game hits the streets sometime in 2009, be sure to check it out. I had a blast playing this preview build. Even if you are not a 80’s fan, the single player experience will surely be a lot of fun. Guaranteed!


Oh ya, forgot to say it! "Who you gonna call?" GHOSTBUSTERS!

*** Talk about Ghostbusters in our forums here.


Saturday, March 28, 2009
Tuesday, March 24, 2009
   
Tuesday, July 15, 2008
Wednesday, June 25, 2008
Saturday, November 17, 2007
 


Friday, April 10th @
Ohsay wrote..."This game is going to be Almost-Awesome, but that's not good enough it needs to be UBER-AWESOME, and or that to happen. There NEEDS to be an online co-op, we need to be able to cross polarity's with our buddys online cooperitavly."
Sunday, September 7th @
Folgerboy-XBA wrote..."It doesn't make sense NOT to release this game - with 20 years of hanging around, this title has the biggest built in audience since Star Wars. And although to not release it would be criminal, no storyline co-op is cruel. "
Wednesday, August 6th @
wicked_d365 wrote..."This game looks sweet. I have been waiting for this one since the game play leaked a few years ago, then when I heard they signed the original cast, I almost wet myself with excitement. The graphics look amazing, the game play vid from e3 was off the hook. I will for sure be adding this one to my collection on launch day."
Wednesday, August 6th @
Enamelized420-XBA wrote..." I am really looking forward to the release of this Title... Especially since the original cast it helping to make it liek the movie and adding there voices into the mix is even better.
The addition of a c-op mode would be awesome and add another element to the game play that you can enjoy w/ a friend. Don't cross the streams...lol lol if they add that in there"
Wednesday, August 6th @
CrazyCougar-XBA wrote..."I am really looking forward to this game having grown up with the Ghostbuster movies as part of my childhood. I definitely agree that online co-op storymode is a glaring feature that is missing if its not included. I'll have fun with the game for sure, but I would love to run through the story with a buddy or 3 for that matter. And then again, maybe story co-op wouldnt work due to the way the story is laid out. I dunno!

Just looking forward to this game regardless! Who ya gonna call!!!!"
Wednesday, August 6th @
Kamshaft-XBA wrote..."Let's send the message out, that we want this game to happen!"
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