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Far Cry: Instincts (Xbox)
 


Far Cry: Instincts Box Art Front Image Release Date
September 2, 2005.


Publisher:
Ubi Soft Entertainment
Average Overall Score:
8.00 / 10
80.0%
REVIEW THIS GAME
Xbox 360 backwards Compatible
Far Cry: Instincts Videos

Description: Story and Gameplay Trailer
Far Cry: Instincts Screenshots
Thursday, June 16, 2005
 
Far Cry: Instincts User Reviews

Overall User Average: 8.00 / 10 (80.0%)
Gameplay User Average: 7.50 / 10
Graphics User Average: 9.00 / 10
Sound User Average: 6.50 / 10


xdragon
Date reviewed: November 8, 2005.

Overall: A pretty good FPS, while not as deep as some other FPS offerings that have some out, the added abilities that you acquire later are pretty cool.
Gameplay: Controls are good, I guess the game adjusts to how well you do, so as to make things easier or more intense, depending upon how bad or well you handle what it throws at you. Some pretty cool moments, but overll nothing revolutionary.
Graphics: Pretty good looking for an FPS, the lighting and shadow effects are pretty good. The level designs sort of run together, if you've seen one jungle/military bunker/underground base, you've seen hem all.
Sound: The background jungle noise is pretty ok, voice acting is ok, weapon sounds are pretty good, creppy feral voices later on kind of cool. The sounds in this game are largely forgettable though.
Suggestions: It seemed that while not a straight port of the PC version of Far Cry, this title still seemed uninspired. Pretty realistic seetings and ragdoll physics were ok, but I was just hpoing for a little more.

Gamertag: - Gamerscore -




Overall: 8.0
Gameplay: 8.0
Graphics: 8.0
Sound: 7.0


Shadow20002
Date reviewed: October 28, 2005.

Overall: A unique FPS game that redefined the genre with a twist AI of the ennemies. If you found that Doom 3 was little on the dark side effects, get this one. I guarantee you will get a beautiful island to explore without having to use your flashlight to move around.
Gameplay: You are John Carver that has being attacked by a unknown helicopter near a tropico island and now, you have to survive no matter what and find out who is behind the attack. First of all, the loading screen is a little long but when you get into game, you will see something different from other games. The draw distance is like 10 times more than any FPS game. You can clearly see anything surround including. When you got far enough, you can equip a sniper to take out some ennemies from a great distance. That's will make some advantage when you got there. I don't know but since they announce the AI of the ennemies is very sophisticated but from what i have saw in the game, they just look like zombies. When you set a trap (the xbox version aloud you to set a trab to lure your ennemies), you can kill any ennemy easily. When you fire at them, they move a little bit than stand there. I though at least they could act a little bit like Halo's ennemies but not really the case. You can also drive some vehicle but is more difficult than other games since you must drive and shoot at the same time which just make your orientation lost a little bit.
Graphics: The visual is great, you can see heavily detailed objects around you. The water effects is very well designed, look so real.
Sound: Like Doom 3, the music is just turn on when you get into critical events (running from a great numbers of ennemies, drive a vehicle to avoid some deadly bombs, etc).
Suggestions: Ajust the ennemies AI, make it act like a human that can dodge, not just stand there and fireback.

Gamertag:ShadowBoA20002 - Gamerscore - 2880




Overall: 8.0
Gameplay: 7.0
Graphics: 10.0
Sound: 6.0


Far Cry: Instincts News
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