Review: Chime
Preview: Metro 2033
Review: Mass Effect 2
Review: KrissX
Review: Vandal Hearts XBLA
Dragon Age: The Stolen Throne
Review: Serious Sam HD
Review: Army of Two The 40th Day
Review: Death By Cube
Review: Matt Hazard Blood Bath
Iron Man 2 Breaks Out The Heavy Artillery
Ubisoft Announces Ghost Recon Future Soldier
LEGO Star Wars 3 Coming
Record Year for RedLynx
The Sims 3 Confirmed For Consoles
Majesco Announces Greg Hastings Paintball 2
This week on Arcade: Darwinia+
DRAGON AGE: Origins reaches Triple Platinum sales
Bungie ‘Saddened’ Over Xbox Live Closure
Xbox Live Arcade Revenue Hit $100 Million in 2009
Dragon Age: The Stolen Throne Novel
Alien Breed Evolution
Halo Evolutions Novel
Holiday Wish List 2009
South Park Let’s Go Tower Defense Play!
Review: Diner Dash
Astro A40 Audio System
Review: Lucidity
Lode Runner Review
Military Madness: Nectaris
Chime
Mass Effect 2
KrissX
Vandal Hearts: Flames of Judgment
Army of Two: The 40th Day
Serious Sam HD: The First Encounter
Death By Cube
Matt Hazard: Blood Bath and Beyond
Alien Breed Evolution
Darksiders
Guitar Hero: Van Halen
Ben 10 Alien Force: Vilgax Attacks
Saboteur, The
IL-2 Sturmovik: Birds of Prey
South Park Let's Go Tower Defense Play!
Left 4 Dead 2
Assassin's Creed 2
Diner Dash
MX vs. ATV: Reflex
Tony Hawk: Ride
Metro 2033
Divinity II: Ego Draconis
WWE Smackdown vs Raw 2010
Batman: Arkham Asylum
Dante's Inferno
Madden NFL 10
UFC 2009 Undisputed
Red Faction Guerilla
WWE Legends of Wrestlemania
Sacred 2: Fallen Angel
Ion Assault (12)
Castle Crashers (12)
Carcassonne (12)
C & C: Red Alert 3 - Commander's Challenge (12)
Bust-A-Move Live! (12)
Buku Sudoku (12)
Bubble Bobble Neo! (12)
Brain Challenge (12)
Boogie Bunnies (12)
Bomberman Live (12)
Bliss Island (12)
Blazing Birds (12)
Bionic Commando Rearmed (12)
Bejeweled 2 (12)
Chime (12)
Beat'n Groovy (12)
Battlezone (12)
Battlestar Galactica (12)
Bankshot Billiards 2 (12)
Banjo-Tooie (12)
Friday, September 30, 2005.
by Stacy Code

Darkwatch Box art

WalMart
Darkwatch

Darkwatch is a game that doesn\'t really know what it wants to be - and neither does the hero of the story, actually. Neither seem to have heard the old adage that if you try and please everybody at once, you\'ll just end up upsetting a lot of people.

Developed by High Moon Studios and published by Capcom, Darkwatch is a first-person shooter in which you play Jericho Cross, a bank-and-train-robbing outlaw who stumbles into a secret undead-hunting organization when he inadvertently frees a demonic villain from a train he\'s trying to rob. Jericho becomes infected by the villain and becomes a vampire himself, eventually recruited into the Darkwatch organization to hunt and destroy the undead.

Visually, the game is astonishing, for a title built on the Renderware engine. The two genres - wild west and gothic horror/fantasy - blend together well stylistically and the game\'s engine shows off the level environments beautifully, indoors and out. Moody, dark outdoor enviroments (gunfighting skeletons in a churchside graveyard at night - wheee!!!) are contrasted with gorgeously detailed indoor levels such as old mines and castles. I say again - I have never, ever seen a Renderware-based game look this good. Darkwatch really shows the power and potential of the engine.



Unfortunately, the game doesn\'t innovate at all when it comes to the actual play mechanics. Your character, Jericho, shamelessly rips off Master Chief in a few respects - the \'rechargeable shield over a finite health bar\' is weakly explained as your having donned a \'blood shield\' of some sort, and damage to your health is replenished by drinking from \'blood canteens\' dropped by slain enemies. It\'s hard not to chuckle at this generous splashing of blood around in the game - it seems as though anything in the plot, play mechanics or anything else can simply be explained away by making it blood-related within the game. You half-expect Elvira, Mistress of the Dark to lean in from the side of the screen and narrate your gameplay at some point - though the game isn\'t outright cheesy, it seems to just be trying way too hard at some points, right down to the main theme music which tries vainly to combine Ennio Morricone\'s theme from The Good, The Bad, and The Ugly with a kind of horror vibe. Your arsenal is again, awfully familiar stuff - pistol, shotgun, rifle, sniper rifle etc. Like our old friend Master Chief, Jericho may only carry two weapons at a time and must drop one to pick up another, but to be honest, outside of a few areas where a long-distance i.e. sniper weapon was handy, it doesn\'t seem to really matter what you\'re packing on any given level. There are some balance issues - your melee attack, in which you strike enemies with the bladed butt of your weapon, seems impossibly lethal, and you\'ll find that it\'s almost not worth your while to pull the trigger in most engagements - it\'s too easy to simply wade through a pack of enemies decapitating them with repeated smashes from the wrong end of your weapon.

The story is moved along by some very good-looking pre-rendered cutscenes, although the story itself is weak. The organization you are recruited into, the Darkwatch, seems to exist to sort of generally fight evil, but with little history or context or explanation, you\'ll find it hard to really care about what\'s going on plot-wise - it just becomes a trek through some very linear levels blasting the hell out of anything that moves.

Jericho is capable of doing a \'double-jump\', as well; usually a staple feature of platform-style adventure games, you can double the height of a jump by re-pressing the jump button at the apex of a leap - in essence, jumping off of air to jump even higher. Unfortunately, the physics are a little floaty and it\'s nearly impossible to jump accurately - this, coupled with the fact that Jericho seems to have fairly bad footing and tends to slip off of things he\'s trying to land on, makes some of the battles impossibly frustrating, and any areas that are essentially jumping puzzles will have you cursing in frustration. When jumping in combat, you will literally find yourself flying all over the place, and it\'s quite easy to get confused as to where you are, where you\'re going, and it becomes next to impossible to fight. Some of the levels - such as a \'training room\' which is essentially a fake western town built in a pit - seem as though they are hastily-refurbished multiplayer maps thrown into the main game in order to stretch out a few more hours of gameplay. There are levels where you are simply dropped into a large map and forced to fight twenty minutes worth of endlessly-respawning enemies until a preset number of them are killed, and they seem arbitrary and frustrating.



Jericho inherits some special abilities from his newfound vampiric status - a \'blood vision\' can be toggled on and off, essentially a slight zoom coupled with a sort of thermographic vision in which the screen washes out a vein-streaked dark red but with enemies glowing brightly. It\'s a pretty cool visual effect, where enemies stand out in a luminescent haze, with the traceries of their blood vessels visible in your vampiric hunger. As well, Jericho can earn special \'blood powers\' through the game - occasionally, you will come upon nearly-dead victims left behind by the game\'s villain, Lazarus, and at each point you are offered a \'good\' or \'bad\' option - such as killing or freeing them. By doing so you earn points toward purchasing special powers which are good- or evil-themed, such as \"Silver Bullet\" - a powerup that makes your weapon attacks much more lethal (thus conserving ammunition), or \"Turn\", which allows you to briefly cause weaker enemies to attack each other instead of yourself. Unfortunately, this theme of Jericho\'s internal struggle of good versus evil isn\'t really explored in any way, so you\'ll find it\'s fairly nonconsequential to commit \'evil\' deeds in order to purchase a particular power you might think is cool.

Multiplayer in the game seems to be a tip of the hat to all of the staples, and to be honest I don\'t expect you to pick this one up to burn up Xbox Live. A few years ago, any game that didn\'t support multiplayer was doomed to wither on the vine, and there were some excellent first-person-shooters that didn\'t support multiplayer that sadly did not get sales because of the lack. Despite strong game design and a rich story, any shooter that didn\'t support multiplayer was simply doomed. I almost hate to see a game like Darkwatch incorporate multiplayer simply because they feel they have to, because what you get is the same multiplayer experience that you\'ve already had in so many other games - the same deathmatch, the same capture-the-flag, the same closed-in maps. The multiplayer (which does support split-screen, by the way) just feels like a gothic-themed mod to, well, just about any other first person shooter you might have played this year. You might jump on Live just to try it out, but I can pretty much guarantee this isn\'t one you\'re going to be booking special nights to play online with, like Halo or Rainbow 6.



All in all, I\'m not saying that Darkwatch is a bad game - it\'s not. Like I\'ve already said, the game\'s visuals are pretty striking, especially considering the Renderware basis they\'re built on - the game is very pretty. It\'s just that it sort of waffles around with a weak story, and that, coupled with generic gameplay and some sloppy execution on the fine points, makes it hard to press on at some points in the game. And at a $40 price point at release, it\'s hard to justify laying down that much cash for a game that, in essence, you\'ve likely already played. It\'s an excellent weekend rental - that\'s about all the time you\'ll need to finish the single-player campaign - and if you\'re looking for multiplayer, there\'s just too much superior material out there you could be playing instead. Give Darkwatch a chance, but keep your expectations reined in.







Overall: 5.0 / 10
Gameplay: 4.0 / 10
Visuals: 8.0 / 10
Sound: 5.0 / 10
Write your own review of Darkwatch. Click Here.
(Sign Up)
Xbox 360 Titles: 520
Xbox 360 Arcade Titles: 274
Xbox Titles: 832
Registered Members: 40,163
Forum Posts: 715,753
Staff Reviews: 857
Member Reviews: 10,335
News Articles: 9,603
Screenshots: 20,281
Xbox 360 Achievements: 20,341
Xbox 360 Faceplates: 1,527
Cheat Codes: 1,706
1. Repo Man 360 - 115,030
2. ThomasGermany69 - 110,340
3. Unreal - 106,960
4. OBL infad3ll - 104,020
5. SkillfulMmd - 82,431
6. moltenluv - 60,755
7. hellonearth159 - 58,412
8. El Grave - 54,944
9. Nato King-XBA - 53,224
10. Variation-XBA - 36,881
11. Omen28 - 36,135
12. Dan 140 - 34,680
13. Jimpanse - 32,607
14. Enamelized420-XBA - 30,871
15. Silent-XBA - 30,120
16. wicked_d365 - 29,295
17. Steeps5 - 27,719
18. ez054098 - 26,513
19. Ry - 25,320
20. Kamshaft-XBA - 21,819
21. angeto - 20,553
22. Whoopage - 19,275
23. oddjob428 - 19,092
24. Rouge Prototype - 17,211
25. mrpunchy - 16,460
(Top 150)
Supreme Commander 2
Post by Steeps5
0 Replies, 5 Views
Final Fantasy XIII...
Post by SpaceGhost2K-XBA
3 Replies, 84 Views
Mass Effect 2: No One...
Post by Fargoth
0 Replies, 72 Views
Fallout: New Vegas
Post by vampero
0 Replies, 69 Views
Aliens vs Predator...
Post by vampero
3 Replies, 143 Views
Astro A40's
Post by xEX3CUT1ON3Rx
2 Replies, 210 Views
Video Games Recently
Post by Fargoth
2 Replies, 221 Views
Gaming Clan
Post by Rouge Prototype
1 Replies, 182 Views
Looking for new people...
Post by oj the juice
4 Replies, 239 Views
Battlefield: Bad...
Post by wicked_d365
19 Replies, 495 Views
1. l Maximus l - 15,244
2. mattgame - 12,597
3. laughs - 12,014
4. Variation-XBA - 11,384
5. Conchord - 5,789
6. JJaX - 5,753
7. Soda Jones - 4,271
8. Shadow20002 - 4,210
9. Ninjermy - 4,176
10. Nato King-XBA - 3,978
11. Sam-XBA - 3,930
12. SPARTAN VI - 3,162
13. Fargoth - 3,043
14. Silent-XBA - 2,921
15. Snake Eyez - 2,801
16. Ainokeatoo-XBA - 2,772
17. SpaceGhost2K-XBA - 2,642
18. shrew king - 2,350
19. thAshAdyOne - 2,236
20. LINKINPARK8591 - 2,081
21. ScorpionX - 1,918
22. PapaSKooT - 1,905
23. Bakeman - 1,842
24. wicked_d365 - 1,751
25. Kamshaft-XBA - 1,459
26. Ry - 1,301
27. Not Yellow - 1,299
28. BlindSniper - 1,276
29. WynnFire - 1,257
30. Unreal - 1,247
31. lllSmokelll - 1,235
32. J Dub - 1,224
33. HaZarD SFD-XBA - 1,131
34. Professor Kaos - 1,130
35. Enamelized420-XBA - 994
36. BigJosh359 - 967
37. Willy-XBA - 942
38. Motoko - 902
39. Wolf - 843
40. Whoopage - 755
41. MXracer721 - 690
42. EMX - 664
43. moltenluv - 574
44. skoot182 - 457
45. hellonearth159 - 437
46. Omen28 - 389
47. Steeps5 - 349
48. OBL infad3ll - 307
49. gh0st_r1der - 206
50. vampero - 177
1. Yellowlab - 121
2. mattgame - 95
3. Highlite23-XBA - 89
4. Young_Fledgling - 82
5. Sam-XBA - 80
6. The Jackal - 74
7. Megaherz *RAGE* - 74
8. xj74 - 73
9. Shadow20002 - 67
10. CrazyCougar - 66
11. mrmp3 - 65
12. xdragon - 62
13. oddworld20-3000 - 59
14. Silent-XBA - 59
15. BlindSniper - 56
16. natewebb - 56
17. (ScArab) - 56
18. Kamshaft-XBA - 53
19. Marc - 53
20. Whisper - 47
21. Variation-XBA - 45
22. Xbox Masta 4 - 43
23. Sharky53 - 42
24. Y2D - 42
25. Lord Vivic - 41
26. JediMasterChief - 40
27. thunder0810 - 39
28. adzmullz1 - 39
29. Ninjermy - 38
30. Blind-RazoR - 38
31. MixMasta - 38
32. kenji - 37
33. JayMan36 - 36
34. DaGameBoy - 36
35. Liquid Gears - 35
36. murken - 33
37. mentat - 33
38. RichVGS - 32
39. wweomaniac - 31
40. asammw - 31
41. BillyDKid - 30
42. George89 - 30
43. pvsurfer03 - 29
44. super_ryu - 28
45. CrazyKane - 28
46. colosso - 28
47. BIGHARV - 28
48. BunnyRabbit - 28
49. DocHoliday78 - 27
50. wbio - 27


 
© 2000-2010 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.