STAFF REVIEW of Burnout (Xbox)


Thursday, October 30, 2003.
by Yellowlab

Burnout Box art Burnout was a very solid racing game with a few minor flaws that keep it from taking the checkered flag. Starting with the good points, Burnout is one of the prettier racers on the Xbox (and that's saying something), it has a real good sense of speed, is easy to play, and has quality tracks. On the downside, it is inexcusable to release a racing game without custom soundtracks, there are not many cars (a few more are unlockable, but there is less than 10 total vehicles), and I didn't care for the checkpoint system of racing.


Games don't get any easier to pick up and play than Burnout. It's not to say it isn't challenging, but it doesn't take long to figure out the controls. My only gripe is the checkpoint system. You could be in first place, but if you don't make the next checkpoint in time, the race is over.


Burnout was a lot better visually than I could have expected. The tracks and environments look better than Project Gotham and RalliSport.


I am baffled how the sound department could be this bad on a game that is this solid. For starters there is no custom soundtrack option. I can't off the top of my head think of another racer on the Xbox without this option. Also, the music it does have sounds terrible. The crashes could have been better too. Not much good to say about the sound department, and it really keeps this game from being perfect.


Suggestions:
Custom soundtracks, lose the checkpoint system.


Overall: 9.0 / 10
Gameplay: 9.0 / 10
Visuals: 10.0 / 10
Sound: 3.0 / 10

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