Crysis 2 Declared a Halo Killer by EA Boss
Among the glut of shooters coming out later this year is Crysis 2, which will competing with the likes of Halo: Reach and Call of Duty: Black Ops, among other shooters. Halo has been one of, if not the biggest targets for FPS developers over the past decade, and now EA Games president Frank Gibeau is setting Crysis 2s sights firmly on Halo, declaring that theyve set out to build a "Halo killer."
"...we were trying to craft a Halo-killer, you know a product that would squarely go after what Bungie built with our partners at Crytek," he said in an interview with IndustryGamers. "So the Crysis 2 product is spectacular, very high-end, and is going to be a multi-year franchise."
This isnt the first time a game has been declared a Halo killer; as MCV UK notes, the original Killzone was described by Sony as exactly that (though developer Guerrilla Games was sure to make it clear they werent killing anything with Killzone 2) and, more recently, Haze was also supposed to be the slayer of Halo.
Neither of those panned out as the pre-release hype would have led you to believe, though Crysis 2 does have a solid foundation with its first game and, from what weve seen so far, the sequel looks pretty slick. Even so, it seems likely that developer Crytek would just as soon like to avoid those expectations and simply deliver on the game they want to make.