NEWS - Monday, August 13, 2001


Weekly Halo Update

It’s that time again... err atleast it was, so let’s just cut to the chase.

  • Covenant grenades have this nasty characteristic: they stick to you. The AI knows this now, so when a grenade latches on to them they’ll spend their last few moments running around in absolute panic. Heart-rending. On a happier note, the AI is also better at jumping back into a Warthog after you flip the sucker and fling them out.
  • You can say a lot of things about the Sniper Rifle, but you’d better be quite a ways off when you say them. Rob smoked a guy who was 853.053 meters away. We know this because the zoom UI on the sniper rifle now displays target distance and elevation. There’s also a very nice blurring effect on the zoom, thanks to the graphics chipset inside the Xbox.
  • Mat is working to minimize the apparent load times in multiplayer maps, so you’ll be able to start a game with maybe a second of delay, tops. Once he finishes making this work in Multiplayer, he’ll apply it to the solo campaign.
  • We have a 3D map running behind the UI now, which allows us to show a background of Halo spinning in deep space. Not especially useful - just cool.
  • But Wait Right there junior!!! There’s still more and all you have to do is click here
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