NEWS - Wednesday, March 13, 2002


POW Reveals Colditz’s Deepest Secrets

Built on a rocky outcrop, with barbed wire and searchlights surrounding its perimeter, the infamous Colditz Castle was designed to be the ultimate holding camp for WWII Allied Prisoners of War (POW) and said to be escape proof. Gamers will have the chance to put the castle’s security to the test with its recreation as one of the featured camps in Prisoner of War, coming later this year to PlayStation 2 computer entertainment system, the Xbox videogame console by Microsoft and PC. Codemasters’ 3rd-person stealth-adventure game captures the heroism of Allied escape attempts from POW camps during World War II and Colditz is its toughest stronghold. Prisoner of War’s developer, Wide Games, has built a faithful recreation of the castle’s exterior. Its interior has been developed from historic references right down to the rich detail of elaborate rooms, peeling wallpaper in the corridors and the ironwork on the balconies. Unexpected areas of the castle have also been added, including tunnels and secret passages. For the game’s hero, Captain Lewis Stone, Colditz’s imposing surroundings, network of rooms and corridors bring fresh challenges. “Colditz presents opportunities for the player to put skills learned in previous camps to the test,” explains Carl Jones, the game’s Producer. ”In Colditz, stealth and planning are even more important. It's even harder for the player to get away with things as spaces are far more enclosed. There are fewer places to run to in an emergency and the guards roam the castle in greater numbers.”
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