HomeLAN - The game begins with the attack of Pearl Harbor. How hard was it to make this level both entertaining for the player as well as being respectful to the memories of those who died there?
Kevin Perry - We felt that we could achieve both, because they are the same goal. As the above answer hopefully makes clear, the Medal of Honor series does not take authenticity lightly. It would have been possible to cook up some version of Pearl Harbor in which the player had to fight off the hordes of invading Japanese troops, or something equally ahistorical but more in line with standard shooter patterns. Instead, though, we examined the actual situation at Pearl Harbor and strove to reproduce it as entertainingly as possible. So the historical ‘high points’ of the attack are reproduced: the rolling of the USS Oklahoma, and the tragic explosion of the USS Arizona. Where we take liberties is with the mobility and situational awareness of the player, letting them see every critical event and participate in them where possible.
It is that service to authenticity that keeps us respectful. One cannot do all the extensive research that we do (covering both sides, of course), and fail to felt the weight of that history. We are a video game, yes, with powerups and cool vehicles and stirring music at appropriate points. But we are also a video game that takes extraordinary time and effort to make sure that we get everything as accurate as possible.
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