Ambient AI is a nice way to ensure you don't get people stuck for long periods of time and out of frustration lose interest in the game but I'm not a fan of it. I would rather have them stick to making difficulty levels. That way if you want to play the game for fun you can put it on easy and if you want a real challenge you can out it on a higher setting. Developers should put more time into creating more realistic AI and differentiating that in the varying difficulty levels. Your thoughts?
SC: PT will have a version of Ambient AI