STAFF REVIEW of Planet of the Eyes (Xbox One)


Tuesday, September 12, 2017.
by Chad Goodmurphy

Planet of the Eyes Box art Narrative-driven, LIMBO-style puzzle/platformers have become popular ever since PlayDead unleashed the challenging, black and white-hued tale of a boy who finds himself on the edge of Hell. We recently reviewed Black the Fall, which took a similar form, and now there’s Planet of the Eyes, which has just migrated over from Steam.

Developed by Toronto-based Cococucumber, Planet of the Eyes is a short but memorable game that was crafted with help from the Ontario government. Their efforts, support, and aid paid off too, as the title ended up as a finalist for “Best Indie Game” at the Canadian Video Game Awards. That’s an honour that not only hangs prominently everywhere this thing is sold, but one that is also well deserved, even if there are factors that keep the interplanetary experience from being exceptionally great.

This brief one-and-half hour-long tale begins after a crash landing, during which a human piloted craft has found itself marooned on an alien planet. That is, the titular Planet of the Eyes, which forms the environment in which this entire excursion takes place. However, while such a name promises something epic, perhaps in the over-exaggerated style of 1950s science fiction, it doesn’t deliver as much as it could’ve in that department. The planet is home to quite a few eyes, many of which have tentacles for bodies, but they're not focused upon enough given the name.


At the centre of this alien excursion is an unnamed, sentient robot, whose creator speaks to him through discarded audiotapes. Our hero, who never speaks or utters any sort of distinguishable form of dialogue, awakens outside the large shuttle craft and is propelled from left to right as ‘he’ explores his new surroundings. What results is a LIMBO-esque puzzle platformer, which combines both physics and environmental hazards to create the majority of its thinking man’s challenges. After all, fictional alien planets are never portrayed as hospitable environments, and this one is no different, what with its falling lava, robot-eating fauna and pinpointing laser beams.

Don’t go into Planet of the Eyes expecting something super challenging, or even obtuse, because you won’t find it here. Instead, what results from the aforementioned premise is a game that makes you think but is hardly ever punishing, or even all that challenging. Instead, the experience that exists is quite serene, explorative and fantastical as opposed to being downright difficult or frustration inducing. Its short length aids this too, because the game never overstays its welcome or becomes boring. Then again, the other side of the argument is that an hour-and-a-half is perhaps too short for such a title.

It’s good to take your time here, because there are hidden secrets and caverns to explore, as well some water-filled depths to swim. Beware of the monsters – electric eels, large fish, dangerous plants, giant spiders and robot eating beetles – that exist throughout though, because they care little about ending one’s metallic life. This exploration certainly has its rewards, because achievement seekers will find that almost all of the game’s Gamerscore rewards are based around going off the beaten path.


Outside of being able to walk and jump (decently, but not with the same grace and execution as Mario or Luigi), this unnamed grey robot can not only swim, but also grab onto things and use vines to swing. This allows him to get across dangerous crevasses; which is something that is also accomplished by using the world’s physics to your advantage. Through this, falling platforms, sliding trees and self-propelled carts become friends and allies, and act as the only way forward despite their occasional attempts to kill you.

Visually, Planet of the Eyes is a treat, albeit a basic one. Despite using a Flash-style engine to create its characters, environments, and everything that exists within them, Cococucumber’s flagship effort stands out due to its use of colour. The music and sound effects are also very fitting, while the only voice of any sort comes from the robot’s AI creator who fleshes out the storyline with his plot and relationship driven dialogue.


At the end of the day, Planet of the Eyes’ value depends on the type of gamer you are. If you’re someone with limited spending ability, or someone who values substance, then this may not be the title for you since it’s very short and doesn’t have a lot of replay value. However, if you’re someone who likes to have different experiences within the realm of gaming, or someone who simply likes to support solid and ambitious indie titles, then this is something to definitely look into. After all, there’s a good game here, even if it’s over rather quickly.

***This review is based on a copy of the game that we were provided with***




Overall: 7.4 / 10
Gameplay: 7.6 / 10
Visuals: 7.2 / 10
Sound: 7.1 / 10

Comments

Site Statistics

Registered Members: 51,087
Forum Posts: 725,924
Xbox One Titles: 3,254
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,112
Member Reviews: 10,339
News Articles: 15,852
Screenshots: 34,673
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News


NBA 2K21 Gets Season 7

NBA 2K21 Gets Season 7It’s time to put the pedal to the metal in the four week long MyTEAM Season 7 - Full Throttle. Ballers will jump hot off the line on the race to level 40, with 150,000 XP released on day one to kick start the season.


Conan Exiles to Release on Game Pass

Conan Exiles to Release on Game PassConan Exiles: Isle of Siptah is due to release May 27th. In addition, the base game will be coming soon to Xbox Game Pass, making the popular survival game available at no extra cost for Xbox Game Pass subscribers.



Imagine Earth Landing on Xbox One

Imagine Earth Landing on Xbox OneIn Imagine Earth, players must protect and nurture a fledgling space colony while wrestling against the looming threat of climate change. Supply resources and energy, establish trade, research new technologies, form alliances and more.




See News Archives

Community Forum Activity

2021: XBA is still here
Post by shrew king
1 Replies, 7210 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 23213 Views

Xbox Series X or S
Post by Nato King
5 Replies, 28832 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 22304 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 21132 Views

Xbox one no signal
Post by debrartin
0 Replies, 46174 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 48328 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 42980 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 71084 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 30097 Views

Squad Up
Post by samslophead
0 Replies, 70092 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 56347 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 109457 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 79131 Views

Happy Birthday, Me.
Post by SnoochyBoochy
4 Replies, 95632 Views

© 2000-2021 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics