STAFF REVIEW of Oh My Godheads (Xbox One)

Thursday, January 11, 2018.
by Adam Dileva

Oh My Godheads Box art It’s not very often these days, but when I do have friends over I always try and find a multiplayer friendly game to bust out for everyone to enjoy. While many people will always default to Mario Party or Jackbox type of games, Titutitech is banking on their newest game, Oh My Godheads, to become that go to couch multiplayer game.

A local only multiplayer game, Oh My Godheads pits up to four players against each other with silly characters and an even odder premise that is a unique take on capture the flag. You’re armed with weapons and explosive pies, and there seems to be a massive Godhead placed in the middle of the map. While it will take some time to learn how to play, the hilarity will ensue shortly after you figure the controls and premise out, though fully expect to some foul language to be thrown at each other based on how you and your friends are when you game together.

The game throws you straight into a match without any tutorial or explanation of what’s going on. This was a very jarring experience, as I had no idea what to do or what the giant Godhead on the map was for. There’s no story either, not even an attempt at one, so this needs to be looked at as simply a couch multiplayer experience and nothing else. While the gameplay isn’t confusing, and I was able to figure it out, some aspects I didn’t learn until I started to do the challenges later on, like being able to throw pies, use powerups, and dash attack. Once you know how to play with every tool available, the game completely changes, so it would have been nice know all of this from the beginning with some sort of tutorial to get you started off on the right foot.

Mayhem will ensue, and if you’re unable to gather three of your friends over for some rounds, then CPU players can be added should you really want to play. This experience of course is nowhere near as fun, but at least the option is there. You can even mix two players with two AI and decide teams, which is a nice touch.

Matches take place across 10 different locations, such as Japan, Cambodia, Mexico, Egypt and more, each with their own theme and hazards. There’s a handful of characters to choose from as well, complete with low polygon models, but they are purely cosmetic differences. Having some varying stats would have been interesting and allow you to focus on a specific playstyle. You’ll also have to utilize the 10 different Godheads, each of which has its own ability that, when held and utilized, completely alters the gameplay, sometimes in your benefit, sometimes to your downfall.

At its core, Oh My Godheads is a unique take on classic Capture the Flag, aptly titled Capture the Head, where teams of two must capture the Godhead and take it to their own base to score. The catch is that when you’re holding the godhead, you walk at a very slow speed and can’t attack. Oh, you don’t know what a Godhead is? Well, it’s literally the head of a God, but in statue form. You’re able to throw the Godhead if you want to try passing it to a teammate or simply throw it away from the enemy team. Do you let the other team capture the Godhead first so you can get a few moments to run with the Godhead after killing them, or focus more on the powerups littered throughout the stage to gain the upper hand?

The gameplay itself is quite basic, but it’s the Godheads’ powers that really make the gameplay interesting. Zeus’ head, for example, will unleash a wide area of lightning, blasting anyone in its radius, including you if you’re holding it. The Bastet Godhead turns things around and will literally reverse the controls on you if you’re holding it once it’s powered up. Skadi’s Godhead will freeze everyone in the vicinity for a short duration when charged, so it’s how you utilize these unique game changing elements to your advantage that will make you rise on top. These Godheads usually cause the most chaos in a match, usually resulting in some pretty loud laughter or choice words.

Aside from the basic Capture the Flag, there’s also King of the Head mode where the winner is the one that holds the Godhead for the longest amount of time. Because the Godhead charges up the more it’s held, it becomes strategic when to hold it and for how long. If these objective based modes aren’t to your liking, then there is also Headhunters, which is essentially Deathmatch for up to 4 players. This mode is chaotic and has you chasing and swinging your weapons at the opposite team. Also included is Last Man Standing, where you guessed it, the last man standing is the team that gets the point. I found that when I played with friends we focused more on the combat focused modes, but obviously that’s a preference, as your group of friends will vary.

If you want some practice and learn new skill sets, then Trials of the Gods is where you’ll want to head. These are a series of short challenges, which ironically is as close as you’re going to get to a tutorial. This sequence of trials is where I learned about my other abilities, like throwing my explosive pies, using powerups, as well as jump and dash attacks. If I knew this from the beginning I probably would have done much better from the get go. There’s a decent amount of challenges and some bonus unlockables are hidden behind progression in these.

I enjoyed the low polygon art style, and even though it looks basic it has a certain charm to it. I really wish some online component was included, as it’s rare for me to have friends over these days, and if you’re like me, the single player component doesn’t hold its weight when it comes to value. Sure, you can play versus AI or work on trial challenges, but the core game is meant to be enjoyed by friends locally on the couch.

The modes may be limited, and the graphics bare, but when you have friends over and enjoy slicing each other up and using giant foot powerups to stomp each other, Oh My Godheads can become quite fun. An introduction at the beginning would have been very beneficial, as there’s a decent amount of strategy involved once you know the whole move sets and abilities each Godhead can use, altering how the match plays out. If you regularly have friends over and are looking for a new game to play with them, Oh My Godheads is a decent option to go with, but with a price of $19.99, if you don’t fall into that exact category, the single player value simply isn’t there by a long shot given the shallow gameplay versus the CPU.

Overall: 6.2 / 10
Gameplay: 7.0 / 10
Visuals: 6.5 / 10
Sound: 6.0 / 10


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