Other than the 'incubation' stage is still in effect with the Xbox, would seem unrealistic to think that the reason why there are so many crappy lookin ports coming over to the Xbox is because it is so easy to program for?
By this I mean its a very versatile platform to be ported to because of the dev kits and the familiar architecture of a pc. Why wouldn't a programmer or developer focus on making the games for the more difficult systems and then bow out when it comes to doin the Xbox version by quickly making a dirty port of it. Costs much less, is quick and easy, no worry of redoing anything... it's a snap for the developer.
So could this be a problem? Because the Xbox is easy to port to it will basically turn into a giant pile of PS2 throwbacks? Makes no sense...but you think this might be the case?
I realise there are exclusives...but you'd think there would be more original titles for some of the more important franchises...
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