Its locked right now, but IGN gave it a 9.4!! I played this game and it deserves that rating!
Its locked right now, but IGN gave it a 9.4!! I played this game and it deserves that rating!
"Become Muslim and be saved. If not, accept protection from us and pay the tax. If not, I shall come against you with men who love death as you love to drink wine"
~Khalid ibn al-Walid (ra), Muslim General addressing the persian rulers 633 CE.
Nobody wants to respond!!
"Become Muslim and be saved. If not, accept protection from us and pay the tax. If not, I shall come against you with men who love death as you love to drink wine"
~Khalid ibn al-Walid (ra), Muslim General addressing the persian rulers 633 CE.
Why did they not rate the sound as good as it can possibly be? Maybe if their tv had speakers, that would help, but perhaps they didnt play long enough to encounter a ferocious thunderstorm...
Dam, everyone that i heard talk about this ame, has been raving about its greatness. Now i really wanna go pick it up tomr...i was a bit hesitant(cause i'm not an RPG fan), but seeing as how IGN and even Gamespot(official PS2 slaves) gave the game mad props, this game has to be good, besides the game looks tyte. I'm officially getting Morrowind Tomr!!
Untill next time...
I think they rated it acurately with one exception. I don't agree with the graphics score. I think the graphics could have been so much better. Hell if they used their water with the halo engine (which looks and runs better on Xbox) they would have been set. I just can't stand the draw distance, every thing else is great. Mind you this doesn't detract much from the experiance, but imagine standing at the top of a huge peak and peering off into the distance. You see fields and mountains as far as the eye can see. You will when Project EGO comes out. Til then I'll deal with the draw distance.
"I do not say anything offensive, people simply take offense to the things I say." Keith Valdez '96'
Great move. Let us know how a non-RPG fan feels about the game.Originally posted by GRAVEDIGGER
Dam, everyone that i heard talk about this ame, has been raving about its greatness. Now i really wanna go pick it up tomr...i was a bit hesitant(cause i'm not an RPG fan), but seeing as how IGN and even Gamespot(official PS2 slaves) gave the game mad props, this game has to be good, besides the game looks tyte. I'm officially getting Morrowind Tomr!!
Untill next time...
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Well, appearantly, IGN now prohibited the morrowind review to only IGNinsiders.
im allso gonna pick this game up even though i never played a rpg but i might as well start before project ego comes out!!!
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its not perfect but the gtaphics are awsome, theres just alittle prob with frame rate, but after the first 4 hours you waste playing, you wont even notice, if this is anything like what games are gonna be like in the future (duh) watch the **** out pos2!
I think that there are very few flaws in Morrowind. I only wish that they have choosen a different name. I can't stand it when people spell in Marrowind. I reminds me of bone marrow. All in all, this game kicks major arse.
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Or Marrowing, morrowing, marrowind.. its not hard.. its MorrowindOriginally posted by Laxeph
I think that there are very few flaws in Morrowind. I only wish that they have choosen a different name. I can't stand it when people spell in Marrowind. I reminds me of bone marrow. All in all, this game kicks major arse.
The weak shall perish.
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Yes i agree, But that was do to restricitions of the xboxs power, Just like turok on N64. But i think for the amount of things going on and how grand this game really is, the graphics are amazing. And the sound is top notch. When i play late at night i use nice head phones with my reciever and let me say this, You really feel like you there. Plus im high all the time but thats another threadOriginally posted by JimmieDoogan
I think they rated it acurately with one exception. I don't agree with the graphics score. I think the graphics could have been so much better. Hell if they used their water with the halo engine (which looks and runs better on Xbox) they would have been set. I just can't stand the draw distance, every thing else is great. Mind you this doesn't detract much from the experiance, but imagine standing at the top of a huge peak and peering off into the distance. You see fields and mountains as far as the eye can see. You will when Project EGO comes out. Til then I'll deal with the draw distance.
Id give the game a 10/10 just because its always on my mind. If a game can keep my attention when im not even around to play it, its gotta be good
Last edited by JJaX-XBA; 06-18-2002 at 09:30 AM.
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lol last night i went to a club with my boys, lmao i met this chick with a badass tatoo on her back and we started talking, brought her back and she was like damn you got morrowind lol we played til about 4 hours ago. lol then i got a much needed "break" omg everyone loves morrowind.
true story
wu
Personally, I'd give it a 4. The graphics and world size are great. Everything else needed lots of work. It's too bad all the initial comments are coming from people without a lot of time in the game.
You brought a chick home and you......Originally posted by mother
lol last night i went to a club with my boys, lmao i met this chick with a badass tatoo on her back and we started talking, brought her back and she was like damn you got morrowind lol we played til about 4 hours ago. lol then i got a much needed "break" omg everyone loves morrowind.
true story
wu
played Morrowind????????
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In another post you said you played for 20 hours. I think I've put in over 70 by now. I think thats enough time to judge a game thank you very much. Its normal that some people wouldn't like this game, you can't please everyone, but to say that everything but graphics and world size needs alot of work is a very shallow opinion.Originally posted by mahalan
Personally, I'd give it a 4. The graphics and world size are great. Everything else needed lots of work. It's too bad all the initial comments are coming from people without a lot of time in the game.
Mahalan, perhaps an RPG just isn't your type of game? Some people just aren't good at this sort of game and blame the game instead of just realizing it isn't really there genre. Because this one does everything right. You can complain all you want about economics or balancing issues, but if you play the game right and roleplay its one of the best damn games you'll ever play. Those so-called "issues" are there to make the whole world that more believable. Economics for example, while it can be thought of as a pain in the ass, you have to realize that a peasant smith isn't going to have 100 000 gold lying around to buy all your crap. So, you barter. If I give you something worth 10k and you only have 5k, I'll take something of yours worth 5k to even it out. This is the way it should be and I'm glad that an RPG finally got this right.
Bethesda made a great RPG. If you are looking for another Diablo or Final Fantasy game then sorry, this ain't for you. No one is going to lead you by the hand as you figure out what to do and what not to do. Its not hard to figure out what to do, but its not handed on a silver platter like in most games either.
Now, I think when I get home I'll take a walk on the beach, nap on the sand and wake up early enough to watch the sun come up over the ocean. Why? Because I can.
The weak shall perish.
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Dre, chill out guy. You got some facts messed up here. In a different post, I said I'd played OUTLAW GOLF for about 20 hours (25 now).
I've played the PC version of Morrowind for much more than that (couldn't wait for the Xbox version). I don't know how many hours I've logged but it was enough to rise to the top of house Telvanni, the fighter's guild, the mages guild, and finish the main quest. I'd say my dislikes for the game have nothing to do with either a lack of play or an inability to play the game.
Now, as far as Morrowind doing things right or wrong here's what they messed up with:
1) The combat is really annoying. It should have been left out or done better. You've got three attack types to choose from but one is clearly better for each weapon. Why even offer us three if we'll never use the other two? We can't see the damage we inflict. No changes to character images from damage, not even a life bar. I realize this isn't a fighter but come on.
2) So much for roleplaying. Have you risen to the top of your guild or house? Have you completed the main quest? How many NPCs seem to know? Not many, huh. Why is it that noone knows all the great things you've done but steal one arrow and everyone knows immediately?
3) So much for game balance. Enchanting, conjuring, alchemy, stealing, longblade. Need I say more?
4) So much for late game challenge. More than 80% of the monsters are targeted for level 15 and lower characters. Even the "flying monkeys" (adjustable spawning monsters) aren't able to give a challenge to a character over level 25. This is out of a potential level in the mid 70's.
5) Too much great stuff lying around. With daedric dai-katanas and daedric armor lying around unguarded (not to mention the Robe of Roris), who's supposed to be challenged ever?
6) Limiting vendor gold is not a fix to a bad economy. Yeah, most RPGs suffer from massive inflation which makes gold useless after mid-game. Limiting the amount of gold vendors have is not a fix. It just makes the early game barter process really annoying (or you can use one of several bugs to make a lot of money in other ways).
WHY man why!Originally posted by mahalan
I've played the PC version of Morrowind for much more than that (couldn't wait for the Xbox version). I don't know how many hours I've logged but it was enough to rise to the top of house Telvanni, the fighter's guild, the mages guild, and finish the main quest. I'd say my dislikes for the game have nothing to do with either a lack of play or an inability to play the game.
Why would you play this game so much if you didnt enjoy it? WHy do something you dont like doing?
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Two reasons. First, I'm a bit obsessive about completing things once I start them so not finishing the main quest was out of the question. Second, I was expecting something to be challenging that I just hadn't found yet. Unfortunately, I found out from Bethesda's forums that there wasn't anything put into the game for characters past their mid-20's in level.
Additionally, anyone who played Daggerfall at all would consider Morrowind to be a cakewalk. Want a a half dozen easy levels? Make Acrobatics a major/minor skill and run everywhere. Want another half dozen? Make any of the armor skills (especially heavy) a major/minor skill and let something wimpy beat on you over and over while you just stand there. Want a ton of gold? Go to an apothecary and buy ingredients, mix them into potions, sell them back for a profit and repeat over and over. In Daggerfall, you almost had to do these things to beef up your character to survive. In Morrowind, training and buffing do nothing but make the game a joke.
Don't need to chill if I was never worked up in the first place. Take my comments in any way you like, but they weren't intended as an attack on you.Originally posted by mahalan
Dre, chill out guy. You got some facts messed up here. In a different post, I said I'd played OUTLAW GOLF for about 20 hours (25 now).
That sounds like alot of playing for someone that dislikes the game as much as you say.I've played the PC version of Morrowind for much more than that (couldn't wait for the Xbox version). I don't know how many hours I've logged but it was enough to rise to the top of house Telvanni, the fighter's guild, the mages guild, and finish the main quest.
Left out? Right... Anyways, I haven't played a fighter character yet, I'm still on my first guy, a mage, but even with just my staff when I'm forced to fight I know the advantages of hitting different spots. When you go up against a guy with a shield are you going to try hitting his shield over and over or mix things up a bit and hit him in the legs, butt him in the head, etc. There is an advantage for the 3 attack types, you just have to know how to use them. And for your info, I read that in a book somewhere in the game.The combat is really annoying. It should have been left out or done better. You've got three attack types to choose from but one is clearly better for each weapon. Why even offer us three if we'll never use the other two?
This I agree, I would have liked to know how much health my enemies have.
We can't see the damage we inflict. No changes to character images from damage, not even a life bar. I realize this isn't a fighter but come on.
No, I've played for 70 hours or so and only risen to the top of the mages guild. I just got my stronghold in house telvanni but its going to get even bigger when I reach a master-wizard level I'm told. NPC's actually walk towards me now to come and talk to me. You just need a good personality as well. I haven't even started doing the main quests yet.So much for roleplaying. Have you risen to the top of your guild or house? Have you completed the main quest? How many NPCs seem to know? Not many, huh. Why is it that noone knows all the great things you've done but steal one arrow and everyone knows immediately?
Oh, do you mean the skills are too powerful? I dunno about that, to use the super powerful spells the schools they come from need to be high level or they won't even cast. To be very high-level you either:So much for game balance. Enchanting, conjuring, alchemy, stealing, longblade. Need I say more?
A) Cheaped it with 1 pt spell, cast it over and over
B) Payed for all your training
C) Played a HELLUVA lot
Points A and B only require a bit of self-restraint and are cheap ways to level IMO. Bethesda being the great dev's they are decide to give the control to the gamer anyways and still leave you the cheap route if you so choose it. Point C, well.. I don't know why you're complaining if you could play a game for that long.
I'm level 28 and encounter all sorts of fights where I need to use strategy in which spells to use, etc. Just last night I had to take on a golden saint, a daedroth, a hunger and a storm atronach on at the same time for a quest. It wasn't easy and required a couple of trips back to town so I could regroup.So much for late game challenge. More than 80% of the monsters are targeted for level 15 and lower characters. Even the "flying monkeys" (adjustable spawning monsters) aren't able to give a challenge to a character over level 25. This is out of a potential level in the mid 70's.
If you do own the PC version, why not use the editor to add more difficulty if you find it so easy? I also believe there are quite a few mods available for dl that address this. One downfall to the Xbox version right there.. no editor But if you do find there is to much great stuff lying around, why not just play a character that doesn't steal? You just got rid of that problemToo much great stuff lying around. With daedric dai-katanas and daedric armor lying around unguarded (not to mention the Robe of Roris), who's supposed to be challenged ever?
I agree with it not being a fix to a bad economy. It is in fact a more "realistic" economy. If you don't like that there isn't much to do except use the editor since you have the PC version. Myself, as I've already iterated, am quite happy with the economy of Morrowind. It makes the world that much more convincing. If every vendor had unlimited gold being a thief character would be boring. You'd be rich inside of an hour. Thats not the way it would happen in a real-world type setting, so IMHO merchants with limited gold is nothing but good, annoying at times, but overall great idea.Limiting vendor gold is not a fix to a bad economy. Yeah, most RPGs suffer from massive inflation which makes gold useless after mid-game. Limiting the amount of gold vendors have is not a fix. It just makes the early game barter process really annoying (or you can use one of several bugs to make a lot of money in other ways).
The weak shall perish.
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