Hey, I was reading about online Xbox play with GameSpy, and it basically says for Halo, 128kbps upload bandwidth is not enough. Well, I'm pretty much stuck with 512kbps down/128kbps up cuz anything higher than that costs big bucks around here... I was wondering, do you think Microsoft's online service will have the same requirements? I don't think that would be practical... so I bet their bandwidth requirements will be significantly less... but I'm gonna keep worrying until I get some solid proof here.
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