NEWS - Monday, May 24, 2010


Fallout New Vegas Bringing Big Changes

Fallout New Vegas is Obsidian’s first crack at the series after Black Isle’s demise, and the studio is looking to stamp it with its own updates to the series. The No Mutants Allowed forums summarizes some of the changes we can expect.
Among the changes listed, the "big weapons" and "small weapons" skills will be merged into one standard "weapon" skill. The explosive weapons (like rocket launchers) will be categorized into "explosives" instead of big weapons. A new orbital laser weapon can be used once per day, and the Bobbleheads are back to boost player stats. Of course, some of the game standards are kept in check, like companion loyalty, the presence of Vaults, and warring factions to align with.

Unsurprisingly, the impending changes have met with a mixed reception. Some in the community seem disappointed by such large changes to the classic game mechanics, while others are more welcoming to a streamlined approach. Our own preview seemed to accept the changes as a natural part of the series’ evolution, but we won’t know how they strike fans until the game is released this fall.


Source: http://www.1up.com

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