NEWS - Monday, June 27, 2011


Molyneux: Fable III shortfalls due to lack of time

Fable creator Peter Molyneux has admitted that the third game in the adventure series didn’t quite turn out the way he’d dreams, and puts its shortfalls down to a lack of time and inefficient development process.

"I thought the idea of leveling outside the GUI, but leveling in the environment and the world was actually quite a good one, but I’m not sure..." he said to Gamasutra.

"The real dream of that leveling process was that, as you went through each gate, there would be these tough choices for the player. Which chest should I open? This one or that one? The feeling that you’re going through the game at your own pace, but having to make these tough choices, was never actually realized," he admitted.

The development process was to blame, Molyneux explained. "The process, the way that we designed, and the way that we crafted -- meant that the game came together very late. That is one of the things that we’re changing; that is just such an old school way of working," which he said meant there was "so little time to balance and refine".

He went on: "We didn’t have the time to craft that into what that dream was ... Lionhead -- especially me -- has never created projects in less than two years. This was the first time we ever did that."

To tackle this Molyneux say Lionhead’s made some changes to its development process. "It’s because of those things that, now, when we approach development, it’s very different, because we want to know precisely how long the experience we’re crafting is up front, rather than waiting to the end, so that we have a clear idea how each of these mechanics is used, how they’re meted out, how they’re exploited, and how they’re really used to amplify the whole drama of what that is.

"So we’ve got a very, very different process of designing now," he said.

Molyneux recently took a break from his relentless praise of Microsoft’s Kinect controller, admitting that it has "some real problems as an input device".

His lasted project is Fable: The Journey a Kinect game being designed as a core experience

Click to view larger image


Source: http://www.computerandvideogames.com/

Site Statistics

Registered Members: 52,359
Forum Posts: 725,928
Xbox One Titles: 3,637
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,173
Member Reviews: 10,339
News Articles: 16,080
Screenshots: 35,297
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News








See News Archives

Community Forum Activity

2021: XBA is still here
Post by shrew king
2 Replies, 14299 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 31592 Views

Xbox Series X or S
Post by Nato King
5 Replies, 42064 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 34488 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 34664 Views

Xbox one no signal
Post by debrartin
0 Replies, 54474 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 56889 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 49555 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 80418 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 39445 Views

Squad Up
Post by samslophead
0 Replies, 87176 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 65172 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 124142 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 85947 Views

Happy Birthday, Me.
Post by SnoochyBoochy
4 Replies, 105995 Views

© 2000-2021 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics