NEWS - Tuesday, May 18, 2004


New XBL Update for Pandora today

Later today (5/18/04) there will be a free, mandatory auto update for Splinter Cell: Pandora Tomorrow that will be available for Xbox Live subscribers. Later today (5/18/04) there will be a free, mandatory auto update for Splinter Cell: Pandora Tomorrow that will be available for Xbox Live subscribers.
I don't have a complete list of what this Auto Update addresses at this time, I will work on getting that as soon as I can.
Please be aware that for a few hours people may have issues with Optimatch and QuickMatch in Pandora as we roll out the updates In the meantime members should set up games with people via Friend’s Invites.
All Xbox Live members should be prompted to receive this update by 4pm ET/1pm PT today (5/18/04)*
That is all the information I have at this time. Thanks for your patience and understanding.
*If you do not receive a prompt to download this mandatory auto update by the above time, please sign out of Xbox Live, and power cycle your box and sign in again. You should receive the prompt for the auto update at that time. If you continue to have problems, call 1-800-4MYXBOX. In addition users who wish to play together with this title must both have the auto update. There is no way to force the ability to receive the auto update Improved features:
  • We have increased communication quality in the lobby and now indicate who is talking in the lobby.
  • When creating a game session, the player can now specify the language he wishes to speak. In optimatch results, we display the language the host selected. We also offer new optimatch criteria letting you specify the desired language. We've prevented the "Games in a Row" and "Revenge" parameter to be used in ranking mode.
  • When the host changes the game mode or the ranking option, we indicate this to the other players (the game mode is displayed in orange, the ranking icon blinks). This remains until the ready state is switched on again.
  • In-game, we now add a little up or down arrow to show whether an objective indicated by an Enhanced Reality icon is located below or above the player's location. We now test if there is an opposite wall close enough before sticking a spy trap. Main bugs fixed:
  • We no longer display a corrupt profile message when a profile is created in the offline part and then used in the online part. New profiles may now be used in both parts safely.
  • There was a temporary or complete freeze in-game when hacking a ND133 or at the end of a game. It's now fixed.
  • When a player fell on the head of another player, he might have stayed frozen there for a few seconds. This has also been fixed. We have enhanced the ranking system:
  • Ranking Levels have been recomputed using a line ar system (100 points = 1 level). Players above 10,000 points are ranked AA. Players with negative points are ranked 0.
  • When a player leaves a game session, we now give a fixed and higher penalty (25, 50 or 100 depending on current scores). And penalties may be applied partially (as long as a player has some positive points in the current specific leader board). If the penalty cannot be applied completely, the remaining penalty is kept and will be applied next time. The ranking score board now contains more information:
  • Number of points lost during the game
  • Penalty applied (due to a disconnection at a previous game session)
  • Total number of points in the specific leaderboard (e.g. "spy in neutralization mode")
  • Total number of points in overall leaderboard
  • The number of points lost or gained are computed using the overall leaderboard points.
  • We keep track of the number of penalties applied and display it in ranking details when reading from the overall leaderboard.
    Source: http://www.xbox.com

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