id Demos New Tech 5 EngineId believes the new technology will make obsolete the texture memory constaints placed on artists and designers while giving them access to a new level of game world customization at the pixel level. According to a company statement, “id Tech 5 will power games that contain vast outdoor landscapes that are completely unique to the horizon, yet have indoor environments with unprecedented artistic detail.” While the engine was debuted in real time on a Mac, id Tech 5 also supports the Xbox 360, Playstation3 and PC, and will be available for licensing to third parties. “Since many developers at id have made the switch to the Mac for their personal use, we decided it was now time to bring our core game technology to OS X," said id Softwares co-founder and technical director, John Carmack, who demonstrated the engine during the keynote address. "After a rapid bring up of the codebase, we were delighted to find that the latest Macs are the fastest systems in our offices for some of the time consuming processing jobs and will be contributing to our development process in many useful ways,” he added. The Doom, Quake and Wolfenstein creator will be presenting id Tech 5 to developers and publishers at the E3 Media & Business Summit from July 11 – 13, 2007 in Santa Monica, Calif. by appointment only.