NEWS - Friday, June 29, 2007


TimeShift Multiplayer Exposed

Customization when it comes to TimeShift’s online features, as lead producer Kyle Peschel spills the beans on what to expect. Okay, so ’Multiplayer’ will probably be the name rather than ’Customization’ but you know what we mean. Hopefully. What Saber Interactive is shouting about for now is the ability to tweak, twist and tear up the game modes any way you want. You can adjust the gravity, the run speed, armor respawn time, player respawn time, weapon damage, the whole lot. You can then save your custom game mode and name it, allowing for players to come up with wildly innovative ways of playing TimeShift. "We want users to not only have control but to instantly offset their buddy who comes over who is nothing but a spawn camping whore," says Kyle Peschel, struggling to be heard over the wails of a thousand pained virtual snipers. Elsewhere, Kyle confirms that there will be "over a dozen maps for certain" which cover the traditional Deathmatch, One versus One and Rocket Arena spectrums. This leaves one last, tricky area for the development team to tackle - bringing the timeshifting fun from single player territory into the multiplayer arena. The first problem was that for the timeshifting controls, it means that 15 players would be stuck in a time-loop while the other player would be having fun in what Saber is dubbing "fun for one". They’re aiming for "fun for sixteen", so they’re looking at ways of changing that. The second problem was that time reverse looked like lag. Some FPS games cause rubber banding when laggy (you run forward a few steps, then get yanked back to your original spot) and this is now so ingrained in players’ minds, it’s easy to presume that time reverse is actually lag. The team haven’t come up with a definitive solution yet though they have toyed around with the idea of using ’time grenades’, where the grenade’s explosion will create a small time sphere affecting anyone caught nearby. F.E.A.R. is the only game to have successfully pulled off time manipulation online. Ironically, that was also published by Vivendi. Will TimeShift’s multiplayer be their second success?
Source: http://www.oxm.co.uk

Site Statistics

Registered Members: 51,047
Forum Posts: 725,924
Xbox One Titles: 3,242
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,112
Member Reviews: 10,339
News Articles: 15,846
Screenshots: 34,664
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News








See News Archives

Community Forum Activity

2021: XBA is still here
Post by shrew king
1 Replies, 6695 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 22713 Views

Xbox Series X or S
Post by Nato King
5 Replies, 27943 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 21733 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 20381 Views

Xbox one no signal
Post by debrartin
0 Replies, 45647 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 47678 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 42453 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 70460 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 29466 Views

Squad Up
Post by samslophead
0 Replies, 69435 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 56244 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 108822 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 78616 Views

Happy Birthday, Me.
Post by SnoochyBoochy
4 Replies, 95042 Views

© 2000-2021 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics