Oddworld: Munch's Oddysee (Original Xbox) by Microsoft

Oddworld: Munch's Oddysee (Xbox) by Microsoft Box Art


Xbox 360 backwards Compatible Xbox One backwards Compatible


North Amercian Release Date: November 15, 2001.

Region(s) Released: North America, Europe

High Definition Resolutions Supported: 480p
Widescreen Supported (16:9): No
System Link Support: No

Average Overall Score:
8.77 / 10

Don't play this game, unless you want to be sucked in by a game! For a lack of better words, "This game is INCREDIBLE". I honestly don't know how else to put it."

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How would you feel if you broke your leg in a bear trap, were abducted by soulless scientists, had an alien device implanted in your skull, and found out your race had been hunted to extinction? Meet Munch™, hero of the most magnificent yet Oddest Oddysee of all. His luck is about to change - for the worse.
As the guardian angel over Munch and his sometimes best friend Abe, its up to you to help or hurt their self-sustaining biosphere and all their friends that live within it. You'll laugh, you'll cry, you'll meet Fuzzles about to fry. May Odd help you!


Saturday, September 15, 2001
Wednesday, May 16, 2001
Friday, May 11, 2001
Wednesday, March 14, 2001
Wednesday, January 10, 2001

User Reviews

Score: 88
Overall User Average: 8.73 / 10 (87.7%)
Gameplay User Average: 8.57 / 10
Graphics User Average: 9.03 / 10
Sound User Average: 8.72 / 10
Date reviewed: July 20, 2009.

Overall: I have been playing this game with my 9 yr old step son for the last 3 days. It's the only game so far of his that I like. The only problem is that we are stuck on the last level and I don't have any idea what to do next. I see the two switches that the Mudokons are supposed to pull but I have no idea how to get them or even Abe over there. Please help. I know this space is for game reviews but I don't know where else to ask for help. :)

Overall: 86 %
Gameplay: 86 %
Graphics: 86 %
Sound: 86 %

Date reviewed: December 3, 2004.

Overall: Fun game with awesome graphics and funny characters.
Gameplay: Gameplay is simple and to the point with great camera angles making the character's movement very smooth.
Graphics: Visually this game is awesome. The graphics are great and the overall appearance of the game is smooth as silk.
Sound: The sounds on this game only add to it's appeal. The quirky voices of Abe and Munch and the rest of the characters. The burps and farts followed by "Sorry" are priceless.

Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

Date reviewed: March 8, 2004.

Overall: This game is really funny, the gameplay is unique, but It geets finished after a week or two. No lastability whatoever. Once you've played it, you've played it.
Gameplay: Awesome gameplay. Possesing is fun, switching is pretty cool too. The Bigbro sligs can do heaps of damage and I like it how Munch and Abe have different abilitites.
Graphics: Nothing special here, just 3D. The water is pretty ugly but the lighting is good. The cutscenes have much better graphics.
Sound: My favourite part! Game speak is fun and The Voice acting is the best ive ever heard. munch and abe crack me up so hard with their cool voices.
Suggestions: Make the next oddworld game longer.. harder, and with a bit more weapons and special powers.

Overall: 70 %
Gameplay: 80 %
Graphics: 60 %
Sound: 100 %

Date reviewed: February 19, 2004.

Overall: I think that Munch's Oddysee was a enjoyable, funny, and sometimes exciting game. Also it has solid cinematic that ties in the storyline great.
Gameplay: The genre isn't my favorite I admit, but I still really enjoyed the smooth gameplay and storyline of Munch's Oddysee.
Graphics: The lighting shadow and scenery make it a nice tour through an imaginary world with interesting and detailed aliens.
Sound: The monolgue and dialogue in this title are all to necessary to keep the game lively and fun, and they do it well.
Suggestions: Munch's Oddysee's 2 with more creatures to control and aliens to fight with new weapons.

Overall: 80 %
Gameplay: 90 %
Graphics: 90 %
Sound: 80 %

Date reviewed: December 22, 2003.

Overall: For such a quirky, off the wall game, it proved to be quite entertaining. The in game tutorials make this classic to easy to get into you can't possibly stop playing even if you get a bit frustrated at times.
Gameplay: The controls are so easy a kid can do it. The differnt advantages and character skills between Munch and Abe allow you to see alot of the stuff to see in Oddworld.
Graphics: The envionments, the natives, the enemies the cut scenes are great, especially for an original Xbox launch title. Some camera issues a problem in variuos levels, but can be overcome with patience.
Sound: Some of the cuter denziens of Oddworld prove to be annoying, but the comments and one liners by Abe and Munch are really funny.

Overall: 80 %
Gameplay: 80 %
Graphics: 90 %
Sound: 80 %

The Jackal
Date reviewed: December 15, 2003.

Overall: Overall this was a great game to bring out for Xbox on launch. Showed the potential the Xbox had and how the games wouldnt be your average type.
Gameplay: Great gameplay. Controls were simple and the various characters needed to be used was nice. Kind of wish the game had been longer.
Graphics: Very nicely designed game. Very smooth graphics and interesting and dynamic characters and environment.
Sound: Good sounds i think. Suited the game well and you gotta love the main characters voices. Every sound worked well and added to the games uniqness.

Overall: 100 %
Gameplay: 90 %
Graphics: 100 %
Sound: 100 %

Date reviewed: December 13, 2003.

Overall: This game was okay, but after awhile it got a little monotonous. I love following this story, but I felt a little more could have been added to the game.
Gameplay: The game controlled fairly decently and the two styles (Abe and Munch) were both very distinct. However, the controls were still a little loose.
Graphics: This game looks great, but a little more cartoony than life-like. I'm sure this was the intention of the developers, but I like realism.
Sound: Again, the sound effects and such were decent. Nothing really made them stand out, and there could have been more soundbytes for Abe and Munch.

Overall: 70 %
Gameplay: 70 %
Graphics: 80 %
Sound: 70 %

Date reviewed: November 10, 2003.

Overall: A recent purchase with a platinum hit series. Cheap price I thought what the hay. I find the game enjoyable. Something to play with my niece and nephew. I do think it is a step back from some of the more recent issues I have been playing.
Gameplay: I find some of the game play artificial. I know this sounds funny talking about a fantasy game. I like to play a game and feel natural about what is going on. I like the characters and the story line.
Graphics: Very nice. Visually this game is of high quality. I love the design of the characters and feel of this oddworld.
Sound: I like the sounds in the game. Voices and scripts are well done. Hopping sounds get a little grating at tinmes.

Overall: 70 %
Gameplay: 70 %
Graphics: 90 %
Sound: 80 %

Date reviewed: November 4, 2003.

Overall: This game has just about the dmbest concept of all time. It is just a plain old dumb game. The oddworld series has always been dumb. Now it's dumber.
Gameplay: Bad controls + Maximum stupid story = a retarted game. Which this one is very very much so. Munch was sorta cool though.
Graphics: Muddy textures are the besy you will get in this game. Are they trying to make us Xboxers look bad by playing this game.
Sound: The dumbest sounds of all time are concealed within this game is what the box should've said. DUMB GAME!!!
Suggestions: What were you thinking!!!

Overall: 40 %
Gameplay: 40 %
Graphics: 40 %
Sound: 40 %

shane rules
Date reviewed: October 27, 2003.

Overall: This game is my all time favorite game ever! all its levels are jam packed with fun and the most hilarious characters in the world. This game has everything you could ever want, outstanding graphics, interesting and funny story lines , great characters, vicious villains and plain out fun. In this game you can shoot, jump, zap, explode, control robots and possess people.THIS IS A MUST BUY!!!
Gameplay: The game play is just good old fashion fun all levels are great even know some are quite challenging I suggest that you should be 13 or over to play because you will get stuck. The controls are just perfect and the way that you can possess people is just amazing like if you possess someone with a gun you can the crap out of everything. No matter who you are you have got to buy this game.
Graphics: The visual is outstanding and something that really standard out to me was the way the water looked. All the levels are so detailed and every level is a master piece. You could buy this game for the visuals alone.
Sound: The sound is great, of course there is no back round music when you are playing because most adventure games don't. But the voices to the characters are so funny, even the things they say!
Suggestions: keep up the good work! but could you give Abe some sort of weapon please. Otherwise this game is the best game ever!

Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

Date reviewed: October 25, 2003.

Overall: It?s a really entertaining game which doesn?t crack your head but it does keep you sit down for a couple of minutes thinking of what to do.
Gameplay: They way you can interact with the characters is quite funny and creative, although if you are waiting to see lots of action it will let you down.
Graphics: The Worlds look really cool it doesn?t look real but it does make an outer-world atmosphere which bends in totally with the characters.
Sound: It?s OK there is not much to say about it, the themes don?t get you bored but sometimes it makes you wish you could select your own tracks.
Suggestions: Hey I started the game aall over again twice But I kept missing one Mudokon...

Overall: 80 %
Gameplay: 90 %
Graphics: 80 %
Sound: 80 %

Date reviewed: September 14, 2003.

Overall: Well I really wasn'tto happy with this one, I don't think there were any real challenges in this the First oddworld was WAY better.

Gameplay: Not really worth playing It's not that hard to figure out. And I personaly got bored after 30 minutes. The movies durring the game was ok.
Graphics: Nothing special here... they should have left it on the PSX Don't know why they put the little spin of hype on it.
Sound: Sound???? you sure? I don't remember hearing sound... Oh wait there were SOME sounds I thought that was the XBox trying to spit the game out.
Suggestions: I think you guys are to full of yourselves.

Overall: 20 %
Gameplay: 30 %
Graphics: 30 %
Sound: 20 %

Date reviewed: August 11, 2003.

Overall: Oddworld: Munch's Oddysee, in my opinion, is one of the best Xbox games. It has stunning graphics and amazing sound, as well as pleasant gameplay. When I decided to get this game, I didn't know what awaited me, since I haven't played the previous Oddworld games, although when I first played Oddworld: Munch's Oddysee I really loved the game. Both Munch and Abe make a great duo together by trying to save the last of the Gabbit eggs and Abe's brothers. Through the entire game, Munch and Abe encounter dangerous challenges, helpful friends, and angry Industrialists. Oddworld: Munch's Oddysee is hilarous, exciting, and full of new suprises.
Gameplay: The controls and the way the entire game flows is quite simple. For most parts of the game, players switch between Munch and Abe, each with their Odd capabilities. Munch is a super fast swimmer and can take control of machines throughout the Industrialists world. One the other hand, Abe can jump up extremely high and can take control of several Industrialists themselves. Both heroes encounter special Vendos throughout the game. Some like Expresso, that make you run faster, and others such as Zap (my favorite), that can be used to electrify or zap enemies. During the game, Munch and Abe must rescue their friends to increase their Quarma. Munch must rescue furry and dangerous Fuzzles and Abe must rescue his Mudokon fellows. Both Fuzzles and Mudokons can help you by defeating the Industrialists, since Munch and Abe themselves do not have any weapon. Both heroes must use their rescued friends, take control of machines (Munch), or take control of enemies (Abe) to be able to destroy the enemy. Another really cool part of the game is GameSpeak, which is the way to communicate on Oddoworld. GameSpeak is used by both Munch and Abe. Through GameSpeak, Munch and Abe can communicate to Fuzzles, Mudokons, and other allies, encountered throughout the game. GameSpeak has features such as Greetings, Orders (like Attack or Wait), or the hilarious, rather disgusting, burps (Munch) or farts (Abe). Another great feature, is the SpooceLock, which can be opened by harvesting SpooceShrubs (just running through them in the game = harvesting), and when the SpooceLock is opened, Munch or Abe can go to the next level or to another area. In overall, gameplay in Oddworld: Munch's Oddysee is not complicated, making the game frustration-free, especially when there are limitless lives.
Graphics: When I first played Oddworld: Munch's Oddysee and watched the introduction movie, where Munch gets caught in the trap, I was amazed, because for a few moments I actually thought I was watching a computer-animated movie, although then I realized it was just the game that had such excellent graphics. The in-game graphics are also very good. Every character and object has much detail. I also really enjoy the way a player can just use the Directional Pad on a controller to adjust the angle of the camera, the way the player wants it and not like in many games that I have played, where the camera angle is not adjustable. The visuals of the characters are a lot better on the Xbox, than they would have been on the PS2. On Xbox.com I saw a picture of Abe on the Xbox and another picture of Abe on PS2, and I can tell you that the PS2 image of Abe was a lot worse than it is now on the Xbox.
Sound: The sound and music in Oddworld: Munch's Oddysee is once again great. The sound is even better, thanks to the Dolby Digital feature. The music during the game, really does flow with the way the game is structured. An example of this is, when I was Munch at one point in the game, I was just roaming around the level and there was no music at the moment, then when an Industrialist appeared and started chasing me, and at the same time, really cool, but also strange, music came on that had the beat going faster and faster, which really fitted in with the way the game was at that point. The sound effects in the game are also very awesome. In overall, the sound and music of Oddworld: Munch's Oddysee is quite effective.
Suggestions: There aren't many suggestions that can be given to Oddworld: Munch's Oddysee, although one suggestion can be that the way the weapons are used could be improved a bit, by making it easier to aim and control weapons. Gameplay itself is great and needs no improvement. I thank the guys at Oddworld Inhabitants and Microsoft for making Oddworld: Munch's Oddysee for Xbox. I look forward to the next Xbox game of the Oddworld Quintology.

Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

Date reviewed: June 22, 2003.

Overall: I was blown away by this game. So much so, I sorely regret not having played the first two in the oddworld series. From the moment I watched Abe hold his hand up to match the shape indented on his moon to the very last crate of labor eggs I saved I was entranced by the sheer wit and imagination of the world (surely a mighty blow to the hackneyed and generic settings and environments of most games {cough, Brute Force} and the brilliance of the gameplay.

Alas, I could tell that there was much more meant for this game and it must have been rushed to meet the Xbox launch date. This is a clear cut example of the faulted masterpiece.
Gameplay: Excellent. While there were some cruddy jumping exercises, this game handles 3D smoothly. Much of what go's on is puzzle solving, but there are other elements like strategy and good old run and jump gameplay in the mix. The game isn't too hard to beat, and you can make it harder by trying to save each and every laborer, fuzzle, and egg. My problems have mostly to do with Munch's limited movement. Why can't he swim down into the water. I'm sure the designers wanted to implement such a feature but were forced to abandon the idea. Also, the puzzles could have been a lot harder.
Graphics: Ok, this game's graphics are not the best. While the textures are pretty good for their time, their just isn't a lot of variety in what you see. Classic moment, Abe and Much are leading a group of Mudokons through the vykkers lab. Suddenly you walk into an open area where a beautiful sunset bathes the group in warm orange light. You think to yourself, "this is more like it." And then the game ends, d'oh!

But I give visual a higher score because, as I said before, the only way to describe the artistic design of the world and characters is wildly imaginative. I am quickly growing tired of games that look like they were drawn by guys who make saturday morning cartoons. Brute Force, I'm talking about you.
Sound: While I can't think of anything particularly wrong, I don't think sound was perfect.
The voice acting is great. I especially love the option to make characters you possess goad other characters into attacking them. The sound effects work well enough, though they lean on the cartoony side. The music is kind of there. It's not bad, but it is probably the weakest aural component and pulls down the overall score.
Suggestions: Ok, I could tell this wasn't all you had wanted it to be, but I'll say my peace anyway. Let Munch really swim, in all directions. Expand on the strategy elements when using armed mudokons. I thinking switching to an over head view and letting Abe yell out commands would be really fun.

Overall: 90 %
Gameplay: 90 %
Graphics: 80 %
Sound: 80 %

Date reviewed: April 29, 2003.

Overall: some people say this game is very
childish,but i think most games are that
way. in my opinion is a very fun,good
and amazing looking game. even if
haven,t finish this game,i love it when
you get to play with both characters abe
and munch are just funny .
Gameplay: gameplay is based in solving puzzles
and joining forces together,as figthing
and having the oppotunity of gaining
powers from some of the vendo
machines,you can also have some of
abe,s people to help in opening doors
and figthing.
Graphics: this is one of the best looking games,i
love the cut scenes,some of those are
very funny to watch,odd world is a good
looking game just like halo,splinter
cell,mech assault and the best looking
game so far panzer dragoon orta.
Sound: sound is the only problem i see,it,s not
bad,but is not great either..... i hope they
fix this problem on the next odd world
game,because sound is important just as
gameplay and graphics as well.
Suggestions: just work on the sound and fix the
controls settings,because i didn,t like to
use the directional pad for the camera
and some people probably don,t feel the
same as i

Overall: 90 %
Gameplay: 90 %
Graphics: 90 %
Sound: 90 %

Date reviewed: April 6, 2003.

Overall: I just bought this game almost 2 years after it came out and this may be one of my top 5 favorite games for xbox along with Halo, WSB 2k3, TS2,NFL Fever 2003 and morrowing this game is incredible especially for coming out right away.Its hilarious and has an in depth incredible story line and the graphics are extremely impressive. Definitly a buy for everyone.
Gameplay: Some people say this is a "kids game" maybe so if your like a professional xboxer this game should give anyone entertainment and it really funny. Its really long and never gets boring and the story line is very well thought up and original while being creative.
Graphics: For one of the first Xbox games id have to say this is a masterpiece it is probably still one of the top 10 graphics game out there and the cut scenes that you just watch i'll give a 7.5 great scenery and characters look great!
Sound: some of the best sounds out of any games funny sounds but but but only one sound gets a little on my nerves is listening to munch hop around but the sound is still so excellent that its not enough to take any away.
Suggestions: Go out to dinner. You guys deserve it for actually spending time on games. Congratulations and make more! MULTIP

Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

Date reviewed: February 18, 2003.

Overall: This game was alot different than the original ps1 versions. But this was a big leap for xbox because it started out as a side scroller and now 3d and pretty awsome graphics. Not only the graphics but the gameplay rocks to besides the fact that you can mind control almost anything and also all the guys that follow you to complete tasks and fight just plain old rocks.
Gameplay: The gameplay is pretty good because you have so many allie's following you at once and each one can complete a certain task like having some work or having some even fight. There is also another new character added to the oddworld series called Munch and he has some pretty good tricks behind him to.
Graphics: The garphics are alright but could of been better with the xbox. So many different creatures on the map at the same time you start to forget about the graphics.
Sound: I haven't really payed to much to the sound but when I do it's clear and actually goes with the scene. It's not like playing techno while your just playing in flowers.
Suggestions: I don't have any suggestions yet because I just got the game but I hope I wouldn't have to give any in the first place.

Overall: 100 %
Gameplay: 100 %
Graphics: 80 %
Sound: 50 %

Date reviewed: February 16, 2003.

Overall: Overall, this game should be experienced by everyone who owns an XBOX. XBOX promised to be a different kind of gaming experience and Oddworld proves that. If you are tired of the thousands of duplicate sport games or just the tired old formula games this game is for you. It's unique, addictive, fun, funny, it has it all. Support this game because the developers chose to only support XBOX because it was the only system they felt could bring their world to life!
Gameplay: Basically I had to think hard to get through each level. Sometimes you had throw your buddies over the wall, other times you had to carry them. You were never sure whether to use Munch or Abe because each have their own specialties. Often, I would not finsh the level, take a break and then come back and it would click - I dunno, maybe I am a little slow but I found the game just the right level of challenge.
Some people said they felt it was repetitive, I personally didn't find that. In fact, each level seemed to require completely different actions and solutions.

Character movement was smooth with jumping and other actions were all easy to time and execute. I found the game extremely playable with no frustrations regarding control or camera issues.

Graphics: What can I say but I wish all games were this polished graphically. Beautiful graphics all around that really bring this world to life. The characters are great also. The lighting is well done, with the clouds passing overhead causing the sun to wash across the levels.

Heres the best part, the graphics look even better on my 84" projection TV than my 27" Sony. Usually many games looks worse when magnified to that size - not this game. They must be pretty hi-res.
Sound: The sound in this game is great also. The music fits perfectly, and really accentuates the action by getting louder and more upbeat when really hectic chases are occuring. The sound effects are excellent. I love the squeaky wheels when Munch rides his wheel chair and the "sproing" when he hops around.
Characters all have neat voices. Its hilarious when you pick the dogs up with the crane and they struggle and bark. All in all the sound is just as polished as the rest of the game.
Suggestions: There is not much you can say but "Great Job!" The oddworld website says that the next game should be out Q4 2003 - If it is even at least the same quality as this game then we are in for another gaming treat. I can't wait.

If they could add some kind of system-link coop or multiplayer elements that would just be too good to be true.

Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

Date reviewed: January 27, 2003.

Overall: OddWorld Munch's Oddysee was a very fun and addictive in the beggining. Later on in the game it could get just a little repetitive but if you really like this idea and the story the will definatly be a problem for you. The fighting system isn't that balanced, only when you send out your teamates to fight. There isn't really isn't for you abe or munch to fight, just let your gang do it. You can drive a robot and use a cool claw machine. The graphics were very immpressive, the characters and the game itself is very funny. There is something called GameSpeak which ables you to talk to your fellow friends.The game gets even better when you play with abe and munch. They have different moves and abilites. These are one of those games if you beat it your done, you probaly won't play it again. In my opinion you should think about adding oddworld munchs oddysee because it will be an odd adventure that you will never forget!
Gameplay: The gameplay in the game is alright, I think they could of done a better job on the gameplay. The camera angles could get very annoying because if you switch directions of where your going to it won't switch fast enough if you are in a battle. Abe and Munch could be contorlled in different ways. Munch is very annoying to control unless you have the wheel chair, it is easy to control him once you got that. Abe could jump and more movable then munch. The gameplay is navagational but could get comfortable with.
Graphics: For this type of game it had very immpressive graphics, I was very immpressive with it. The water is very well detailed just like majority of the Xbox games out there. Munch and Abe are also very well detailed as well as their enemies and friends. The scenery such as the trees, grass, sky, and just about everything else is great. Its all good...
Sound: I really liked the sound in this game. Good character vocies and well done. From the farts and the burps it will get you laughing. The music gets you in the mood, the music in the game was good to listen to while playing. The explostions have a crisp sound to them. The bouncing of Munch is fun to listen to for all of 3 seconds, that is really annoying. Get the wheelchair and that is somewhat better to listen to. Doesn't need way to much improvment maybe just a little.
Suggestions: Add another Oddworld game to the series.

Overall: 80 %
Gameplay: 80 %
Graphics: 100 %
Sound: 90 %

Date reviewed: November 29, 2002.

Overall: abe made a mice transition to the 3rd dimension. this is definately a unique platformer, but a platformer none the less. you still have to jump, run, and collect items. but they added a nice little twist with the ability to control munch. and as with past oddword titles, there's definately more mental challenges than with the average platformer. the biggest benefit of the game is the challenges, but those aren't enough to overcome the downside - NO replay value !!
Gameplay: this is the shining capstone of the game. you need to think about your next move constantly. weather you are going to possess an enemy, sneak, swim, or just plain run. the ever-present switches, buttons, and crates are around, but the "soda machines" and other gadgets are nice additions.
Graphics: it looks better is this version than the last, part due to the 3d and part to the power of the xbox, but still these are just standard. the tones are pretty plain, the environment is not that immersive (like elder scrolls) and the overall looked isn't that polished (like Halo).
Sound: good, but still average. mines explode with a boom. munch swimming sounds realistic, abe sneaking sounds a little too cartoony. most other background noises are easilly forgotten.

Overall: 60 %
Gameplay: 60 %
Graphics: 50 %
Sound: 50 %

Date reviewed: October 27, 2002.

Overall: I have owned this game since release date, but decided to review it anyways. The game itself is totally awesome! This is a sure fire hit for any Xbox owner who likes a little madcap adventure every now and then. Sure, there is no replay value, but for the length of the game and fun, it's worth the $$$.
Gameplay: There is not much that I can say that has not already been said. This game is very, very fun to play. I especially liked the ability to "die" on the level but not have to start over again. Also the interaction between Abe, Munch, and the other characters was very well done. A great hit, IMO.
Graphics: Graphics in the game are very well done. The cutscenes are the best and really raise the rating of this game for visual appeal.
Sound: Sound is great as well. Get's you into the mood of the game, but does not overdo or drowned out everything else.
Suggestions: Make a sequel....please :)

Overall: 100 %
Gameplay: 100 %
Graphics: 90 %
Sound: 90 %

Date reviewed: September 29, 2002.

Overall: Probally the one of the best games ever in video game history ever. First of all the one from PsOne was fun but not the best. But when I got on xbox I couldn't believe how fun it was I even named my user name after it.
Gameplay: Gameplay long fun easy controls rumbling at the right time. With so many fun levels it is just amazing.
Graphics: Graphics: The gameplay graphics aren't the best but the video graphics are amazing you can see ever, wrinkle, scar,.
Sound: The sound with Dolby Digital 5.1. It is so loud that your neighbors will be knocking at the door at night.
Suggestions: Fun game.

Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

Date reviewed: September 12, 2002.

Overall: it's awesome. one of the best games. Halo beats it by far, but still definetly worth a try if you havent played it, go play it, NOW!
Gameplay: Fun. Lot's of crap to do. You don't get bored that easy from playing it. Good character awitching idea.
Graphics: Great 3D graphics. Really beats the old Abe adventures for Playstation. Gives the player a great feel of actually being there.
Sound: Sound are okay. The voices can get quite annoying after a while. But Sound FX themselfs are pretty good.
Suggestions: Come out with another game!

Overall: 90 %
Gameplay: 80 %
Graphics: 90 %
Sound: 60 %

Date reviewed: September 7, 2002.

Overall: Oddworld is a very fun game. It includes quite a bit of variety, and is an incredible experience. Its also a very innovated game due to how the objectives provide a great challenge, and the game is a thrill to play altogether!
Gameplay: The gameplay is great once you understand the objectives that you are being challenged with. There is an awesome variety through each level in the game, as it is quite a good challenge. The story during the game is very compelling, and it forces you to stay with the game the whole way through.
Graphics: The graphics in this game are extremely well done. There is a lot of detail put into every object in the game. The cinematics are some of the best that I've ever seen, and they are quite a treat!
Sound: The music and the special effects are very well done, and you get what you would expect out the game. The gamespeak during the gameplay is very cool, and the quality throughout is awesome!
Suggestions: Please consider making a sequel! This is a great game, and with a different story, another great game would be produced. Try to think of a way to increase the replay value like possibly included a co-op mode. Other then that, keep up the good work!

Overall: 90 %
Gameplay: 90 %
Graphics: 100 %
Sound: 90 %

evil xbox king
Date reviewed: September 7, 2002.

Overall: Finally, another Oddworld game farts and burps its way on Xbox. And it is a beauty! The cut scenes are so very funny, allthough the gameplay can become repetitive. But repetitiveness is a good thing. But repetitiveness is a good thing. But repetitiveness is a good thing. Anyway, I enjoy this game but I wouldn't rank it up there as one of the best
Gameplay: As I said before, the gameplay is fairly repetetive, but with the jump from 2D to 3D it adds more life to Oddworld: Munch's Oddysee. The gameplay revolves around much like this- Abe helps Munch through a section of the level, than Munch swims around and allows Abe to enter the next phase of the mission, then they free some fuzzles and Mudokons, than it all starts over again.
Graphics: The cut scenes are just top notch. The visuals in this game are everything you could ask for and more.
Sound: And now we get to the fun part. The cut scenes are magnificent in the sound division, as each member of the mudokons, vikkers etc. play there funny part. Add to that farts and burps, and you've got one funny game on your hands!
Suggestions: A little less repetitive gameplay.

Overall: 80 %
Gameplay: 70 %
Graphics: 90 %
Sound: 100 %

Date reviewed: September 1, 2002.

Overall: This game is pretty interesing. The tasks you must do are unique and are not like a typcial game of this genre where u collect coins or rings and free people. It is more complex and makes for a more interesting game. It is a unique idea and even though it is not a stunning or really amazing game it is still a strong title that many can enjoy.
Gameplay: The gameplay is where this game lacks the most to me. The jumping is just annoying! Something that would take you like two seconds normally will take you a lot longer just because the jumping is so wierd because it is so fast and u jump VERY high. Also some of the earlier stages are just plain boring... they are too easy and that just does not help to get someone into a game. It has got to be great off the bat.. something addictive. Also for the first bit the storyline is kind of all over the place... you get to these lovely cut scenes and you wonder how the heck you go to where you are! It just does not make sense a lot of the time.
Graphics: The little differences are what make the graphics in this game good a level may not look dense, but watch the lighting as it plays over characters and structures. Clouds leave shadows on the ground, the water reflects when under the direct glare of the sun, and tons of characters appear onscreen without a single notice in the frame rate. But it is hard to notice with the camera so far out when you are playing... they do many things right but the worlds are just kind of boring as well as the character models.

Sound: The voices in this game are very well done. Most of the sound effects are well done as well and help add to the cartoony dark world type of game you are in. The music is like none exsistent really... only during really tense times will you hear music start up that is quite bad and you get really sick of later.
Suggestions: Make the game more exciting... the tasks are kind of boring and the game gets repitive... there is almost no replay value.

Overall: 70 %
Gameplay: 70 %
Graphics: 80 %
Sound: 80 %

Date reviewed: August 28, 2002.

Overall: Interesting title that is a departure from the norm. That's what initially drew me in. I know it's an extension of the Oddworld series, but I had never been exposed to it prior to the Xbox arrival. I like the concept and it can hook you rather easily.
Gameplay: Easy to get addicted to this one. You have to figure things out, but mainly focus on good reflexes and hand/eye coordination. It's unique and the ability to switch between the two characters adds a lot to the game. I hear a lot of people bagging on this game, but I'd definitely disagree.
Graphics: Great visuals. The textures are well used and the draw distance is rather good. It has a very sharp look to it that I would put on par with some of the top Xbox titles. Any title created by MS is going to utilize the system more than a third party product (with the exception of Halo, of course). The lighting effects, torches, skies, etc. are all top notch here.
Sound: Great use of sound, particularly on a 5.1 system. Deep bass in certain areas and appropriate music to create the environment you're in. Great work here.

Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %

Date reviewed: August 9, 2002.

Overall: I think this game has no replay value at all. It is non-existint. Unless you are the type of person that likes to watch bad movies over and over again. The plots are too simple and the sound effects are aggravating. The only thing this game is worth is a rental.
Gameplay: The controls less than acceptable. The way you turn is a real pain in the butt. Numerous times I have fallen off a cliff just because I couldn't turn the way I wanted. They should deffinetly take some tips from Halo the next time they add a game to this series.
Graphics: The graphics are good for an Xbox game but it does not really show the true power of the Xbox. It is about as good as the DC graphics are and are nothing to marvel at.
Sound: The sound can be prettyyu boring at times and sometimes you see that there is no sound at all. It really makes your ears bored!!! But the voices are nice and very creative. (what you expect from an Oddworld Game)
Suggestions: Get it together guys. If it weren't for the hype, this game would only sell 600,000 copies max! You guys deffinetly have work to do before you let out the 4th version. If it is good... I might even buy it!!!

Overall: 50 %
Gameplay: 40 %
Graphics: 50 %
Sound: 60 %

Date reviewed: August 8, 2002.

Overall: I buy it for 30 $ can at futurshop and i mean this is my most boring game that i have. There nothing to do here except for planing a tactic with nothing else than two stupid character. No multiplayer with 2 chracter, some sort of coop will be great but no you prefer to sit down on your !&%$@#* and do nothing else than taking drug.
Gameplay: Hard to belive that you should press like four button to talk and nothing to help you with your ennemies. Also you can blow off your ennemies with a shock or a charism spell but nothing with gun of some kind of weapon.
Graphics: Best visual here, nice background, nice character but i can forgive the gameplay with that. Oh yes also the video are oustanding.
Sound: No real sound here !
Suggestions: Coop, better gamepaly.

Overall: 40 %
Gameplay: 20 %
Graphics: 100 %
Sound: 20 %

Date reviewed: August 7, 2002.

Overall: Much and Abe deliver a fun adventure title that makes the perfect rental. The killer price gets it an additional half a point for overall appeal.

However; like most adventure games, after it's beaten, you sort of forget it and don't play it much after that..
Gameplay: Good controls, no major bugs, a great concept, strong game engine. No bad points worth mentioning, but it just wasnt what i'd call "like whoah". 4.5/5
Graphics: Very nicely detailed environments and characters. If this game had worse graphics, I don't think it would have scored like it did, because the shading and textures and what-not really help to set the mood.
Sound: Yet another game with full voice dialogues. I like to see it characters talking to eachother, without me having to hit the A button after reading each scentence.

"If I wanted to read, I wouldn't have rented a game.. I would have bought a book!"
Suggestions: keep up the good work! :p

Overall: 90 %
Gameplay: 90 %
Graphics: 100 %
Sound: 90 %

Oddworld: Munch's Oddysee News

EA Takes Oddworld Multi-Platform
The recent rumors regarding EA signing a deal with Oddworld Inhabitants turns out to be true. EA has announced it will publish the newest Oddworld game tentively titled "Stranger" worldwide on PS2 and Xbox.

New Oddworld Game Gets Publisher?
Apparently Oddworld Inhabitants has inked a deal with a major publisher. The biggest shock of this news about the new Oddworld game titled Stranger is the possibility that the major publisher who has made the deal is Electronic Arts.

Atari Cuts Ties With Oddwold Inhabitants
First it was Microsoft and now Atari. Seems Oddworld Inhabitants is having a hard time keeping people interested in their future products.

Microsoft Drops Oddworld Shooter
Oddworld Inhabitants is seeking a new publisher for the next game in its planned Quintology, was the news from the maverick development house at the Game Developers Conference this week.

Australia G-spot's Munch Interview
Abe On Cover Of WIRED Magazine
Exclusive Oddworld Xmas Photos
Munch’s Oddysee Review Up!
"TEST A FUZZLE" Technology
Munch’s Oddysee Goes Gold!
IGN vs. Munch
Vykkerslabs.com Hacked!
Vykkers Labs: Industry Leader
New Oddworld Video
Munch Plot change
Odd Updates

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