A year ago on these forums everyone was so excited and there were about 30 games supposedly coming out november 2002 for xbox live. So, naturally i went into hybernation. And after I was reawakened I find a very small amount of crappy games.
I mean, ghost recon? I played htat almost a year ago and it sucked then. How will it be better with a limited control system such as the xbox controller? If you want the best tactical ops experience on the net, get counter strike, i mean any computer newer then 4 years ago can play it, and nothing beats it.
And seriously, Unreal Championship? From what i've heard it's an exact clone of UT2k3 but with a gameplay speed slowdown because the xbox can't handle the frames. I mean, if you want a good dm experience, get UT2k3, and dont tell me u need an amazingly awesome computer. I mean my 1.3 gig athlon thunderbird with a geforce 4 420 mx card can run 32 player games with no slowdown and no lag. A 1.3g thunderbird is about 140$ now, and a geforce 4 420 mx is 100$. Put it together, you can pull off a comp like that for about 500$ total at a nice shop.
Next, another mech clone? I mean, i've read about it and I still have nooo idea what's the hype, it looks like a 3rd person mech warrior 4 with destructible buildings. And the worst thing about it, is that there is only 8 people per game. That was the only fun thing about mech games, massively huge multiplayer games with gigantic battlefields full of carnage. Now that that's gone, what fun is there?
Alright, everyone in this forum is going to argue with me on these, with is very obvious. Could people give me some info how these games are different than i think they are? Maybe i'm wrong, maybe UC has vehicles and ghost recon has some huge graphic engine over haul with a simpler controll system. Fill me in.
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