The chat brought word that B.C. will allow players to gain new skills, weapons, cultural artifacts and other such things throughout the course of the game. Along those lines, it was also revealed that the day/night cycle in B.C. will work out to 20 minutes real time equaling 24-hours game time.
On the gameplay side of things, the chat also brought word that there will be simian like enemies in addition to dinosaurs and other creatures of the time, but not quite as advanced as players. While save the information above, the chat wasn’t exactly bustling with information, a last minute bit of information did reveal that B.C. will be shown at E3; and that there will be another developer chat during either the Fall or sometime before the game’s release on the Xbox.
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