Page 1 of 2 12 LastLast
Results 1 to 20 of 40

Thread: Hey, has anyone thought about this? Graphic engienes

  1. #1

    Default Hey, has anyone thought about this? Graphic engienes

    Is it just me or, how is the xbox going to beable to handle the halo 2 engine at a constant fps when it can't handle the unreal tournament 2k3 engine constantly at 30 fps and at a low resolution?

    Just a thought.
    Don't flame me.
    Hidden Content Avatar created by Hotshot657.

  2. #2

    Default

    Woah, no one has an answer, that doesnt seem very promising.
    Hidden Content Avatar created by Hotshot657.

  3. #3
    Edge Maverick Cloud Strife's Avatar
    Join Date
    Nov 2002
    Location
    Baltimore, MD
    Posts
    2,217

    Default

    It should be able to handle it. Games like Moto GP and Quantum Redshift run at a high framerate and the graphics are great. Bungie should be able to do it because they know how to use Xbox.
    Now Playing
    Star Ocean: TLH (360) | Killzone 2 (PS3) | Star Ocean: FD (PSP)

  4. #4
    Home Theatre Guru LynxFX's Avatar
    Join Date
    Nov 2001
    Location
    LynxFX Film Studios
    Posts
    4,201

    Default

    Halo and Halo 2 are having their engine designed specifically for the Xbox while UC (UT2k3) didn't.

    They are also completely different engines. Bungie relies on bump mapping for most of their effects. Bump mapping on the Xbox is virtually free, as they found out. Halo 2 will actually be pumping out less polygons than Halo but will be using bump mapping out the yazzoo.
    Hidden Content quality="high"pluginspage="Hidden Content type="application/x-shockwave-flash" width="150"height="125">
    ---Hidden Content ---

  5. #5
    Banned rio2012's Avatar
    Join Date
    Sep 2002
    Location
    NYC
    Posts
    230

    Default

    THe answer is yes. The Halo 2 engine uses actually les polys then the original one but the detail is hoped up cause of the great lighting and bump mapinng.

  6. #6
    Release The First Skill Shadow20002's Avatar
    Join Date
    Nov 2001
    Location
    Montreal, Canada
    Posts
    4,239

    Default

    Every game that have been build specifically for the xbox will have no problem with framerate. UT 2003 is build for only PC.
    Back into the world of gaming.

  7. #7
    Starving College Student
    Join Date
    Aug 2001
    Location
    The Mushroom Kingdom
    Posts
    2,075

    Default

    i dont get why everyone complains about uc's framerate...i have yet to see a problem with it, except for lag, or when you've got 16 players in gael all using rocket launchers at the exact same moment
    Official Turtle of XBA

    Hidden Content
    Hidden Content

  8. #8
    Master Frogman MerimacHamwich's Avatar
    Join Date
    May 2002
    Location
    Calgary, Alberta, Ca
    Posts
    3,469

    Default

    Have you seen SplinterCell? Not one blip or skip or slowdown the whole 10+hours I played it. That is a hint at what Halo2 and Doom 3 will be like. Those games are all about lighting and bump mapping.
    Hidden Content name="quality" value="high" /> Hidden Content quality="high" bgcolor="#ffffff" width="88" height="70" name="H2lvl" align="middle" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />

  9. #9
    Registered User
    Join Date
    Apr 2002
    Location
    Next door to my XBOX!
    Posts
    316

    Default

    The Unreal engine has always been a resource hog, so it is no real surprise that they didn't do a great conversion when it was put onto the XBOX.

  10. #10
    VROOM! VROOOOM! SPARTAN VI's Avatar
    Join Date
    Sep 2002
    Location
    California
    Posts
    3,061

    Default

    Originally posted by Lynxfx-XBA
    Halo and Halo 2 are having their engine designed specifically for the Xbox while UC (UT2k3) didn't.

    They are also completely different engines. Bungie relies on bump mapping for most of their effects. Bump mapping on the Xbox is virtually free, as they found out. Halo 2 will actually be pumping out less polygons than Halo but will be using bump mapping out the yazzoo.
    That's exactly what I was goin to say.

    The only framerate drop I've seen lately was today while I was at my aunt's gouse. My cousin (which just got an XBOX for XMAS
    ) and I were playing co-op Ghost Recon. The framerate was gettin real funky when there were enemies all over, a tank, some AI soldiers, my squad, and my cousin's squad. It felt like the framerate dropped to aroun 10fps. We had to turn off our NV goggles in an effort to raise the framerate. First time I've seen any framerate drop on my XBOX since the beginning of my crazy Halo days.

  11. #11

    Default

    Does UC lag offline? Would you guys reccomend its purcahse for someone who doesnt have XBox live and cant forsee ever having it for lack of broadband?

  12. #12
    Brick killed a guy. shrew king's Avatar
    Join Date
    Jun 2002
    Location
    Arizona Bay
    Posts
    2,360

    Default

    notice the thread maker hasnt said anything....
    Hidden Content

    "Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that frightens us most. We ask ourselves, "Who am I to be brilliant, gorgeous, talented, and famous?" Actually, who are you not to be? You are a child of God. Your playing small does not serve the world. There is nothing enlightened about shrinking so that people won't feel insecure around you. We were born to make manifest the glory of God that is within us. It's not just in some of us; it's in all of us. And when we let our own light shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others" - Nelson Mandela

  13. #13
    Brick killed a guy. shrew king's Avatar
    Join Date
    Jun 2002
    Location
    Arizona Bay
    Posts
    2,360

    Default

    Originally posted by Viper87227
    Does UC lag offline? Would you guys reccomend its purcahse for someone who doesnt have XBox live and cant forsee ever having it for lack of broadband?
    its great online, but no, you shouldnt buy it if you have no chance of getting live.
    Hidden Content

    "Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that frightens us most. We ask ourselves, "Who am I to be brilliant, gorgeous, talented, and famous?" Actually, who are you not to be? You are a child of God. Your playing small does not serve the world. There is nothing enlightened about shrinking so that people won't feel insecure around you. We were born to make manifest the glory of God that is within us. It's not just in some of us; it's in all of us. And when we let our own light shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others" - Nelson Mandela

  14. #14
    VROOM! VROOOOM! SPARTAN VI's Avatar
    Join Date
    Sep 2002
    Location
    California
    Posts
    3,061

    Default

    Originally posted by shrew king
    notice the thread maker hasnt said anything....
    *notices and adds...*

    cuz he has seen the light.

  15. #15
    The world is mine NINE BREAKER's Avatar
    Join Date
    Nov 2002
    Location
    DODGE CITY KS
    Posts
    225

    Default

    Hey Viper, UC is awesome offline, I recommend getting it. Don't know what the hel l Shrew is thinking

  16. #16
    VROOM! VROOOOM! SPARTAN VI's Avatar
    Join Date
    Sep 2002
    Location
    California
    Posts
    3,061

    Default

    It's ok offline, but ShrewKing is right. It does eventually get boring if you're playing bots all the time, playing on LIVE just adds a whole lot of replay value.

    If you're going to buy it without XBOX LIVE, then I recommened at least having enough friends with an XBOX, UC, a hub, and some cables, cuz man, you're gonna have to play some people other than bots...

  17. #17

    Default

    Originally posted by SPARTAN VI
    It's ok offline, but ShrewKing is right. It does eventually get boring if you're playing bots all the time, playing on LIVE just adds a whole lot of replay value.

    If you're going to buy it without XBOX LIVE, then I recommened at least having enough friends with an XBOX, UC, a hub, and some cables, cuz man, you're gonna have to play some people other than bots...
    yeah it does get boring, this gakme should have had a story line at least

  18. #18
    Edge Maverick Cloud Strife's Avatar
    Join Date
    Nov 2002
    Location
    Baltimore, MD
    Posts
    2,217

    Default

    Originally posted by SPARTAN VI
    It's ok offline, but ShrewKing is right. It does eventually get boring if you're playing bots all the time, playing on LIVE just adds a whole lot of replay value.

    If you're going to buy it without XBOX LIVE, then I recommened at least having enough friends with an XBOX, UC, a hub, and some cables, cuz man, you're gonna have to play some people other than bots...
    Playing with bots is what I have been doing in several videogames.
    Now Playing
    Star Ocean: TLH (360) | Killzone 2 (PS3) | Star Ocean: FD (PSP)

  19. #19

    Default

    I dont mind bots. Ive been playing Counter-Strike for years with just bots since I get to much lag playing online (yes, my PC IS that crappy)

    by what you guys have been saying it sounds like the kind of game where i should wait till its price drops.

  20. #20

    Default

    Originally posted by Veno
    Woah, no one has an answer, that doesnt seem very promising.
    I hate to say this but...you're just a tad too optimistic for your own good. Lighten up a bit. (sorry, I had to say that)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •