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Thread: What do you think Bungie is doing to Halo 2?

  1. #21

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    Originally posted by MerimacHamwich
    That's the thing. Live just eliminates the need for a lanparty. Instead of everyone hauling their Xbox stuff to somebodies house, you just hook up Live and meet your buddies online. It's like a LAN party without all the stinky sweaty teenagers.
    some ppl dont have broadband and their only other choice is a lan party so i hope that lan is also avalible to us unfortunate ppl who dont have BB

  2. #22
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    Originally posted by Koopa

    the simplest answer is almost always the right one


    Ahhh yes, Ahkims Razor ( i know thats not how you spell it).


    Koopa refer back to the Egm issue where halo 2 is on the cover, there they explain the destructible terrain that you so admire. They say if an object is destroyable (like wood) then it can be destroyed. I dont know about anything as cool as that tree thing he said up there, but we all saw an entire building blow up in the demo video, so it is not so completely out of the spectrum. Your "precious" source engine has a lot of innovative things, yes, but you have to remember that it isnt unimmitatable. As all the "Red Faction" references...please, thats like refering turok evolution to half life 2.




    Oh yea, i think this is taking major programming time. To accomplish just what they did in that demo was amazing, but theres a lot of testing they need to do, and the xbox live coding is not somehting that can be implemented in a day....or a year for that matter.



    As for the whole "game is already done" theory, that is simply untrue. The game is being developed, as scheduled and it was delayed past a critical sales time in order to finish the project, to the point it was intended, almost like an artist painting for the sheer art, not so other people will like it. Bungie really knows whats up when it comes to games.

  3. #23
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    Originally posted by MerimacHamwich
    That's the thing. Live just eliminates the need for a lanparty. Instead of everyone hauling their Xbox stuff to somebodies house, you just hook up Live and meet your buddies online. It's like a LAN party without all the stinky sweaty teenagers.
    I disagree. Although Xbox Live has done a very good job minimizing lag, lag is still a big problem. The only way to completely eliminate lag (and have a much more social experience) is to have a LAN.

  4. #24
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    I disagree. Although Xbox Live has done a very good job minimizing lag, lag is still a big problem. The only way to completely eliminate lag (and have a much more social experience) is to have a LAN.
    not true. there is little to no lag on many PC games with 64 players...the only time i get lag is because there's a fluke on MY end...I.E. my brother is downloading lots of porn or something and hogging my bandwidth. XBL has not done a good job of minimizing lag at all. the fact that it even exists in an all broadband network with all top of the line machines with only 16 players means that its not being addressed well at all.


    Koopa refer back to the Egm issue where halo 2 is on the cover, there they explain the destructible terrain that you so admire. They say if an object is destroyable (like wood) then it can be destroyed. I dont know about anything as cool as that tree thing he said up there, but we all saw an entire building blow up in the demo video, so it is not so completely out of the spectrum.
    the building blowing up was a scripted event farrrrrrr out of reach of the player, and in no way influenced by the player's actions.

    i guess if egm said theres destructbile environment, i'll believe it. i just hope its as well done as the source engine does it.
    Your "precious" source engine has a lot of innovative things, yes, but you have to remember that it isnt unimmitatable. As all the "Red Faction" references...please, thats like refering turok evolution to half life 2.
    i didn't realize i owned the source engine! wow, i'm smart! im gonna go play with it right now!
    /sarcasm
    im not on any "side" here, im not a source engine fanboy, its not "MY" source engine.

    BUT

    the truth is, until I see any engine that performs as well as the Source engine, i'll stick by my Half life 2 hype. It's the most advanced, most scalable, most versatile, and arguablie most graphically stunning engine created...from what we've seen. I'll wait to praise it more once i get my hands on it in september.
    as for red faction references, any discussion about destructible terrain is fair grounds for a red faction reference. Games like Halo2 and even half life 2 run the risk of having "geomod" as a useless gimmick, or, as some critics have claimed, becoming a physics toy.


    by the way, i don't thing unimmitatable is a word.

    Dictionary.com's verdict is....
    no
    inimitable is a word, though.
    in·im·i·ta·ble
    adj.
    Defying imitation; matchless.

    unimitable works, too
    Last edited by Koopa; 08-18-2003 at 02:20 AM.
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    Xba's Official Hierarch TheCovenant's Avatar
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    Originally posted by Koopa

    not true. there is little to no lag on many PC games with 64 players...the only time i get lag is because there's a fluke on MY end...I.E. my brother is downloading lots of porn or something and hogging my bandwidth. XBL has not done a good job of minimizing lag at all. the fact that it even exists in an all broadband network with all top of the line machines with only 16 players means that its not being addressed well at all.



    the building blowing up was a scripted event farrrrrrr out of reach of the player, and in no way influenced by the player's actions.

    i guess if egm said theres destructbile environment, i'll believe it. i just hope its as well done as the source engine does it.

    i didn't realize i owned the source engine! wow, i'm smart! im gonna go play with it right now!
    /sarcasm
    im not on any "side" here, im not a source engine fanboy, its not "MY" source engine.

    BUT

    the truth is, until I see any engine that performs as well as the Source engine, i'll stick by my Half life 2 hype. It's the most advanced, most scalable, most versatile, and arguablie most graphically stunning engine created...from what we've seen. I'll wait to praise it more once i get my hands on it in september.
    as for red faction references, any discussion about destructible terrain is fair grounds for a red faction reference. Games like Halo2 and even half life 2 run the risk of having "geomod" as a useless gimmick, or, as some critics have claimed, becoming a physics toy.


    by the way, i don't thing unimmitatable is a word.

    Dictionary.com's verdict is....
    no
    inimitable is a word, though.
    in·im·i·ta·ble
    adj.
    Defying imitation; matchless.

    unimitable works, too


    YOU HAVE THE SOURCE ENGINE! WOW! THATS AMAZ.....oh wait. You took my words out of context......funny.
    Anyways, the source engine is fine and dandy but i dont think it is anything that can be....replicated...by our friends at bungie (note to koopa: im not REALLY friends with anyone at bungie, its just an expression). Although, you do have a point. Until Bungie reveals their "25 minute video", i guess they dont deserve your respect. I, and the legion of loyal fans, will follow blindly, sort of like you did with Gamecube (and see, that turned out alright).

    Also, why is it that when anyone says anything about LIVE, you bring up how you have 32-64 player games on battlefield/warcraft/counterstrike/whatever, if you hate LIVE so much, cancel your subscription and dont go on anymore. Halo will make it to PC and your life will be bliss. For me, however, LIVE has developed a cult following of sorts, which I pertain to. I like voice chat, and i like hacker free games, and i like the controller...i grew up as a console fan.

    And lemme see If im done here, oh yea. unimitatable. Man I must look very dumb for saying things like that. It would be arguablie the dumbest thing said in the entire thread, but oh, whats this?

    Oh! I dont "THING" arguablie is a word either!
    Hmmm according to the all revered Dictionary.com.......



    No entry found for arguablie.
    ar·gu·a·ble ( P ) Pronunciation Key (ärgy--bl)
    adj.
    Open to argument: an arguable question, still unresolved.
    That can be argued plausibly; defensible in argument: three arguable points of law.

    --------------------------------------------------------------------------------
    argu·a·bly adv.


    Arguably works too.
    Last edited by TheCovenant; 08-18-2003 at 04:58 AM.

  6. #26
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    Originally posted by Papke
    The thought alone of Halo2 is boner-inducing, and I almost can't stand the wait anymore....

    Just wanted you guys to know my feelings, which probably resemble most of yours too.
    Just for the record, I never got a boner from a video game. I am however, very much anticipating this game!

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    YOU HAVE THE SOURCE ENGINE! WOW! THATS AMAZ.....oh wait. You took my words out of context......funny.
    that was sarcasm not misinterpreting your words

    Anyways, the source engine is fine and dandy but i dont think it is anything that can be....replicated...by our friends at bungie (note to koopa: im not REALLY friends with anyone at bungie, its just an expression). Although, you do have a point. Until Bungie reveals their "25 minute video", i guess they dont deserve your respect. I, and the legion of loyal fans, will follow blindly, sort of like you did with Gamecube (and see, that turned out alright).
    that analogy doesn't really help your arguement. you're implying that gamecube was a failure because i followed it blindly, yet that's what you intend to do with halo2
    and yes, i want to see a 25 minute video. I want to see their AI in action. I want to see their destructible terrain. I want to see their physics. I'd love to be pleasantly surprised and have them top half life's engine, but i just don't htink it'll happen, mostly based on the fact that it's limited by the platform its on. It'll have great physics, great AI, great everything, but the fact that half life 2 is on PC and the fact that its been in the works for 5 years kinda gives it an advantage


    ya know ive frequented a half life forum, and to them, my opinions are alot more moderate. when i made a thread about the big three (hl2, halo2,and doom3), many questioned why i even had halo2 on the list! kinda odd i think.
    Also, why is it that when anyone says anything about LIVE, you bring up how you have 32-64 player games on battlefield/warcraft/counterstrike/whatever, if you hate LIVE so much, cancel your subscription and dont go on anymore. Halo will make it to PC and your life will be bliss. For me, however, LIVE has developed a cult following of sorts, which I pertain to. I like voice chat, and i like hacker free games, and i like the controller...i grew up as a console fan.
    if you're satisfied with 16 players with lag on a service you pay for, thats fine. As a paying customer, i expect that a service i pay 50 bucks a year for should be better than one i can get for free. Live is great, but it can be better.
    And lemme see If im done here, oh yea. unimitatable. Man I must look very dumb for saying things like that. It would be arguablie the dumbest thing said in the entire thread, but oh, whats this?

    Oh! I dont "THING" arguablie is a word either!
    Hmmm according to the all revered Dictionary.com.......





    ar·gu·a·ble ( P ) Pronunciation Key (ärgy--bl)
    adj.
    Open to argument: an arguable question, still unresolved.
    That can be argued plausibly; defensible in argument: three arguable points of law.

    --------------------------------------------------------------------------------
    argu·a·bly adv.


    Arguably works too.
    eh i noticed that after i posted, but I figured noone would get mad about a typo. i didn't notice the arguablie thing though, lol.
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    Koopa why do you always have to mention the source engine? Did the almighty himself create this engine and handed it to the Valve team? You hype up on features already done in other games. You only make a big deal cause it's Half-Life. Halo 2 engine was created right from Halo 1's engine. Half-life 2 had nearly FIVE years to be created. Halo 2 hasn't even been 2 years in the making. I bet, that if Halo 2 just disappeared for years and people would forget about it, then Half-Life 3 would have the spotlight. But oh no, can it be? Halo 2 emerges with a brand new engine with cutting edge features (even though these features have been seen in other games, but it's just so pretty on Halo's engine). Most of the hype would be stolen from Half-Life 3 cause everyone was kept in the dark about Halo 2. If Duke Nukem Forever popped up with an extremely advanced Unreal warfare engine (on the same plain as Halo 2, Half-Life, and Doom III) all of the above would lose hype as well. Especially if they say it would be out in September.

    And yes the Source Engine is a gimmick. What the hell does a mattress folding and swaying realistically add to the game? Nothing, except possibly using it as shield but that's usless cause bullets and nades rip right through cotton. The facial expressions will add emotion to the game but nothing else. Plus it's very lonely in Half-Life. Possibly in Half-Life 2 you won't see a lot of your friends thus not really making good use of this feature. There's other stuff but I don't feel like posting it right now.
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    I also disagree with Merimac...Live doesnt destroy LAN parties AT ALL. It doesnt put the person right in the same room with you...and its not just the trash talk factor. Its just a whole lot better when you know everyone personally...I dont mean some guy you met on the forums.

  10. #30

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    Originally posted by Maximus-XBA
    I'm not a die hard fan of 16-player combat...unless it's CTF at BG and I'm playing "mid-field" while smoking everyone...but, even then, there's nothing like a 3v3 or 4v4 match to keep things competitive rather than chaotic.
    Hey Max, remember that in Halo 2, it isn't just wimpy little capture the flag, it's going to be war! The multiplayer will be akin to Halo's single player campaign, but with people controlling the characters. Does that change your perspective? Personally, I really look forward to that

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    Originally posted by Reclaimer
    I mean Halo was most likely finished a long time before it was actually released, and it sat in a warehouse waiting to be deployed on the launch day of the first xbox. It's not like these things ship still warm from the distrubutors DVD burners. They meet deadlines and they wait until the proper time.
    Actually, Bungie came down top the wire with halo, putting some finishing touches and tweaks on it within the last months before it's release. If you can somehow get your hands on a XBN magazine with "Dead to Rights" on the cover, read the Halo article in there.

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    Hey Max, remember that in Halo 2, it isn't just wimpy little capture the flag, it's going to be war! The multiplayer will be akin to Halo's single player campaign, but with people controlling the characters. Does that change your perspective? Personally, I really look forward to that
    Thats what they said a long time ago...that the multi would be what they wanted to do in Halo 1, massive battles online. But lately they havent said much about that, leading me to believe they either dropped it, or online it'll be co-op, in other words, humans wont be playing all the bad guys. Like 16 marines vs. a bunch of elites, only the computer controls the elites or something.

  13. #33

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    they should have multiplayer missions... like one thing could be multiplayer (on xbl) co-op. that would rock. and another thing could be like, 10 vs. 10. and it would be a regular mission on a regular level. 10 people could be the covenant, and 10 people could be the humans. and it would be the same exact thing as playing a mission, except you're doing it against real people instead of AI. and both sides have objectives and stuff. that'd be really awesome.

  14. #34
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    that analogy doesn't really help your arguement. you're implying that gamecube was a failure because i followed it blindly, yet that's what you intend to do with halo2


    what?

    Thats exactly the oppsite intent of that analogy. Back when the three systems were announced, gamecube was ( as always) very secretive about their hardware. Most magazines announced the specs for each system, pointing out that most of the gamecube slots were filled with "TBA". The magazines proclaimed that it didnt matter what the specs were, nintendo had " LEGIONS OF LOYAL FANS" and that alone would make it reasonable for them to stay secretive about their hardware.

    Now what i said was, you were one of those people who followed blindly into Nintendo, and then I said it turned out alright.....as in NOT A FAILURE!

    therefore me following blindly into Halo 2 is like you following blindly into gamecube. Both were secretive, and i believe both will turn out alright (although in the eyes of many people, gamecube already has; i.e. Windwaker,Prime, sunshine, f-zero gx, resident evil......)




    Do yo understand the analogy now?


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    Last edited by TheCovenant; 08-18-2003 at 04:05 PM.

  15. #35
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    Originally posted by StarWarsFanMan


    Hey Max, remember that in Halo 2, it isn't just wimpy little capture the flag, it's going to be war! The multiplayer will be akin to Halo's single player campaign, but with people controlling the characters. Does that change your perspective? Personally, I really look forward to that
    Since when is 16 people WAR! I dont know about u guys but im not getting my hopes up on all this halo 2 live stuff until i hear some facts not a bunch of average joes building there own ideas from someone elses suddenly where the word "multiplayer" turns into full scale 500 people war

  16. #36
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    Originally posted by Hugopolo

    Since when is 16 people WAR! I dont know about u guys but im not getting my hopes up on all this halo 2 live stuff until i hear some facts not a bunch of average joes building there own ideas from someone elses suddenly where the word "multiplayer" turns into full scale 500 people war

    Have you played 16 player halo? that alone is very, VERY, hectic. if they can run a normal game of halo without lag, itll be bliss for me. Hell even if they can do it with 8 people it will be bliss. And they have already announed 16 players so im not hyping anything up past its due proportion.

    And lan halo 2 wont suck. lan parties are still fun, but irrelevant if you have live, which as i understand, a lot of peope dont.

  17. #37
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    Originally posted by xboxman_1


    Thats what they said a long time ago...that the multi would be what they wanted to do in Halo 1, massive battles online. But lately they havent said much about that, leading me to believe they either dropped it, or online it'll be co-op, in other words, humans wont be playing all the bad guys. Like 16 marines vs. a bunch of elites, only the computer controls the elites or something.
    Personally, I think that the idea of having a war-like combat in multi-player would deplete from the game. I mean, Halo 1 is so cool because everyone is the Master Chief...equally equiped, equal advantage and disadvantage...and it's easy to seperate the skilled players from the n00bs...

    But, having that option would be pretty cool...though, I would likely never find myself nothing else other than the Master Chief, like a I predict will happen anyway

  18. #38
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    Originally posted by Maximus-XBA


    Personally, I think that the idea of having a war-like combat in multi-player would deplete from the game. I mean, Halo 1 is so cool because everyone is the Master Chief...equally equiped, equal advantage and disadvantage...and it's easy to seperate the skilled players from the n00bs...

    But, having that option would be pretty cool...though, I would likely never find myself nothing else other than the Master Chief, like a I predict will happen anyway

    I agree. War like experiences can be good...to a point. But that's not what makes Halo strong. The equality of being mastercheif (everyone's the same) is a great thing. Class systems like those in GR and RTCW are cool, but Halo is something else. And it should stick to that path.

  19. #39
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    Originally posted by Stormlord
    [B]Koopa why do you always have to mention the source engine? Did the almighty himself create this engine and handed it to the Valve team?
    yes.
    You hype up on features already done in other games. You only make a big deal cause it's Half-Life. Halo 2 engine was created right from Halo 1's engine. Half-life 2 had nearly FIVE years to be created. Halo 2 hasn't even been 2 years in the making. I bet, that if Halo 2 just disappeared for years and people would forget about it, then Half-Life 3 would have the spotlight. But oh no, can it be? Halo 2 emerges with a brand new engine with cutting edge features (even though these features have been seen in other games, but it's just so pretty on Halo's engine). Most of the hype would be stolen from Half-Life 3 cause everyone was kept in the dark about Halo 2. If Duke Nukem Forever popped up with an extremely advanced Unreal warfare engine (on the same plain as Halo 2, Half-Life, and Doom III) all of the above would lose hype as well. Especially if they say it would be out in September.
    so does the fact that the source engine had 5 extra years have any impact on the fact that it's the best? does it make it any less spectacular given its long dev time? the good thing is that, unlike the Duke team, they didn't brag until they knew they had a product near completion.
    And yes the Source Engine is a gimmick.
    wow i guess realistic physics are just a fad, huh? I guess that's why Carmack's Doom3 team is deciding to implement some more physics stuff into their game.
    What the hell does a mattress folding and swaying realistically add to the game? Nothing, except possibly using it as shield but that's usless cause bullets and nades rip right through cotton.
    you're oversimplifying. i cant beliecve how many people can't see the opportunities this engine gives. the fact that EVERYTHING behaves as it SHOULD givees the player just that much more options, and immersion. as a gamer, i always boo to myself whenever there's a door thats unopenable, or a shelf thats unmovable, or a body that clips through a wall...kinda takes you out of the experience.

    also, all the physics "toys" aren't the whole game. i dont think hl2 is just a physics toy, its a great fps with lots of physics "toys" implemented into it. it's not ONLY physics, its a great shooter AND physics. that can only help the game, not hurt it.

    The facial expressions will add emotion to the game but nothing else.
    you make it sound like taht's a very minor thing. games are ways of telling stories, and if you're too busy laughing at an NPC's face to pay attention, the developer isn't doing a good job.
    the facial animation stuff also makes modding SOO much easier, as do most other elements of the engine.
    quote]Plus it's very lonely in Half-Life. Possibly in Half-Life 2 you won't see a lot of your friends thus not really making good use of this feature. [/quote]
    im starting to think you don't know much about the game...
    first of all you've got your companion Alyx, who we can assume stays with you for awhile...you've got barney calhoun and a bunch of other rebel/fugitive/human fighter guys fighting along side you, as seen in the barricade streetfight video. even half life 1 wasn't a solo thing. you had scientists and security guards all along the way out of black mesa.

    i think i'm gonna invite some hl2 fans (bigger fans than me) to come here and sort this out, they know more about the engine than i do.
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    Originally posted by Koopa

    i think i'm gonna invite some hl2 fans (bigger fans than me) to come here and sort this out, they know more about the engine than i do.
    I'd look forward to that.

    But here's my standing on the Halo2 vs HL2 talks. I think I'd have more fun with Halo2, playing Halo1 for over 2 years (and climbing) tilts my vote in H2's favor. I know HL2 will have it's own unique experience, but I think I'd find myself booting up Halo2 over HL2.

    Now, I could be wrong. For all I know, I could have more fun with HL2... if I was gifted with precognition, I'd tell you.


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